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Add missing beatmap spec in test scene
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@ -13,6 +13,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Ranking;
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using osu.Game.Screens.Ranking;
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using osuTK.Input;
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using osuTK.Input;
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@ -136,6 +137,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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{
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OnlineID = 2553163309,
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OnlineID = 2553163309,
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OnlineRulesetID = 0,
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OnlineRulesetID = 0,
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Beatmap = CreateAPIBeatmapSet(new OsuRuleset().RulesetInfo).Beatmaps.First(),
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HasReplay = replayAvailable,
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HasReplay = replayAvailable,
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User = new User
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User = new User
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{
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{
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