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Allow bypassing origin/anchor setting of skinnable components
It makes little sense to set these when using RelativeSizeAxes.Both
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@ -14,6 +14,7 @@ namespace osu.Game.Screens.Play.HUD
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public SkinnableComboCounter()
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: base(new HUDSkinComponent(HUDSkinComponents.ComboCounter), createDefault)
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{
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CentreComponent = false;
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}
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private IComboCounter skinnedCounter;
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