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Use Channels in ChannelListItems, ChannelSection, fix ChannelListItem being misaligned
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@ -8,11 +8,13 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Chat;
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namespace osu.Game.Overlays.Chat
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{
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public class ChannelListItem : ClickableContainer
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{
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private const float width_padding = 5;
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private const float channel_width = 150;
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private const float topic_width = 380;
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private const float text_size = 15;
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@ -37,7 +39,7 @@ namespace osu.Game.Overlays.Chat
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}
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}
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public ChannelListItem()
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public ChannelListItem(Channel channel)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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@ -49,8 +51,6 @@ namespace osu.Game.Overlays.Chat
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(5f, 0f),
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Padding = new MarginPadding { Left = ChannelSelectionOverlay.WIDTH_PADDING, Right = ChannelSelectionOverlay.WIDTH_PADDING },
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Children = new Drawable[]
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{
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new Container
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@ -76,7 +76,7 @@ namespace osu.Game.Overlays.Chat
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{
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new OsuSpriteText
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{
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Text = @"#osu!",
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Text = $@"#{channel.Name}",
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TextSize = text_size,
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Font = @"Exo2.0-Bold",
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},
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@ -86,11 +86,12 @@ namespace osu.Game.Overlays.Chat
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{
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Width = topic_width,
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AutoSizeAxes = Axes.Y,
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Margin = new MarginPadding { Left = width_padding },
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Children = new[]
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{
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topic = new OsuSpriteText
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{
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Text = @"I dunno, the default channel I guess?",
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Text = channel.Topic,
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TextSize = text_size,
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Font = @"Exo2.0-SemiBold",
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Alpha = 0.8f,
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@ -101,6 +102,7 @@ namespace osu.Game.Overlays.Chat
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Margin = new MarginPadding { Left = width_padding },
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Spacing = new Vector2(3f, 0f),
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Children = new Drawable[]
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{
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@ -133,7 +135,7 @@ namespace osu.Game.Overlays.Chat
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}
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private void updateColour()
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{
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{
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joinedCheckmark.FadeTo(joined ? 1f : 0f, transition_duration);
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topic.FadeTo(joined ? 0.8f : 1f, transition_duration);
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topic.FadeColour(joined ? Color4.White : topicColour ?? Color4.White, transition_duration);
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