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Rename Standard device option to Default
Changed the name of the option for using the default audio device to "Default" for consistency with english windows. Also changed the "" value to string.Empty for consistency with the Frameworks treatment of this special value.
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Submodule osu-framework updated: fdcd1c5b50...f6f3c63b24
@ -26,7 +26,7 @@ namespace osu.Game.Overlays.Options.Sections.Audio
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base.LoadComplete();
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var deviceItems = new List<KeyValuePair<string, string>>();
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deviceItems.Add(new KeyValuePair<string, string>("Standard", ""));
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deviceItems.Add(new KeyValuePair<string, string>("Default", string.Empty));
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deviceItems.AddRange(audio.GetDeviceNames().Select(d => new KeyValuePair<string, string>(d, d)));
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Children = new Drawable[]
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{
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