Rename Standard device option to Default

Changed the name of the option for using the default audio device
to "Default" for consistency with english windows. Also changed
the "" value to string.Empty for consistency with the Frameworks
treatment of this special value.
This commit is contained in:
default0
2017-02-06 12:26:32 +01:00
parent ae03ef0787
commit 6add77c30b
2 changed files with 22 additions and 22 deletions

View File

@ -26,7 +26,7 @@ namespace osu.Game.Overlays.Options.Sections.Audio
base.LoadComplete();
var deviceItems = new List<KeyValuePair<string, string>>();
deviceItems.Add(new KeyValuePair<string, string>("Standard", ""));
deviceItems.Add(new KeyValuePair<string, string>("Default", string.Empty));
deviceItems.AddRange(audio.GetDeviceNames().Select(d => new KeyValuePair<string, string>(d, d)));
Children = new Drawable[]
{