diff --git a/osu.Game/Overlays/SocialOverlay.cs b/osu.Game/Overlays/SocialOverlay.cs index ee3adf65b9..97e1c2b5a4 100644 --- a/osu.Game/Overlays/SocialOverlay.cs +++ b/osu.Game/Overlays/SocialOverlay.cs @@ -73,7 +73,7 @@ namespace osu.Game.Overlays Filter.Tabs.Current.ValueChanged += _ => queueUpdate(); Filter.DisplayStyleControl.DisplayStyle.ValueChanged += style => recreatePanels(style.NewValue); - Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += _ => onDropdownChanged(); + Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += _ => updateUsers(Users); currentQuery.BindTo(Filter.Search.Current); currentQuery.ValueChanged += query => @@ -202,17 +202,6 @@ namespace osu.Game.Overlays private IEnumerable sortBy(IEnumerable users, Func condition, SortDirection sortDirection) => sortDirection == SortDirection.Ascending ? users.OrderBy(condition) : users.OrderByDescending(condition); - private void onDropdownChanged() - { - if (Users == null) - { - queueUpdate(); - return; - } - - updateUsers(Users); - } - private void clearPanels() { loading.Show();