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Keep selected beatmap in centre of screen post-filter.
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@ -203,6 +203,8 @@ namespace osu.Game.Screens.Select
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if (selectedGroup == null || selectedGroup.State == BeatmapGroupState.Hidden)
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if (selectedGroup == null || selectedGroup.State == BeatmapGroupState.Hidden)
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SelectNext();
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SelectNext();
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else
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selectGroup(selectedGroup);
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};
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};
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filterTask?.Cancel();
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filterTask?.Cancel();
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