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Naming standardisation and enforcing.
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@ -179,14 +179,14 @@ namespace osu.Game.Beatmaps.Formats
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return; // TODO
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string[] split = val.Split(',');
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EventType type;
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int _type;
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if (!int.TryParse(split[0], out _type))
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int intType;
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if (!int.TryParse(split[0], out intType))
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{
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if (!Enum.TryParse(split[0], out type))
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throw new InvalidDataException($@"Unknown event type {split[0]}");
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}
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else
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type = (EventType)_type;
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type = (EventType)intType;
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// TODO: Parse and store the rest of the event
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if (type == EventType.Background)
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beatmap.BeatmapInfo.Metadata.BackgroundFile = split[2].Trim('"');
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@ -200,7 +200,7 @@ namespace osu.Game.Beatmaps.Formats
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if (split.Length > 2)
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{
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int kiai_flags = split.Length > 7 ? Convert.ToInt32(split[7], NumberFormatInfo.InvariantInfo) : 0;
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int kiaiFlags = split.Length > 7 ? Convert.ToInt32(split[7], NumberFormatInfo.InvariantInfo) : 0;
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double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo);
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cp = new ControlPoint
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{
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@ -18,7 +18,7 @@ namespace osu.Game.Beatmaps
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public readonly BeatmapSetInfo BeatmapSetInfo;
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private readonly BeatmapDatabase database;
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private ArchiveReader GetReader() => database?.GetReader(BeatmapSetInfo);
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private ArchiveReader getReader() => database?.GetReader(BeatmapSetInfo);
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private Texture background;
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private object backgroundLock = new object();
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@ -34,7 +34,7 @@ namespace osu.Game.Beatmaps
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try
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{
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using (var reader = GetReader())
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using (var reader = getReader())
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background = new TextureStore(new RawTextureLoaderStore(reader), false).Get(BeatmapInfo.Metadata.BackgroundFile);
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}
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catch { }
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@ -57,7 +57,7 @@ namespace osu.Game.Beatmaps
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try
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{
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using (var reader = GetReader())
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using (var reader = getReader())
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using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path)))
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beatmap = BeatmapDecoder.GetDecoder(stream)?.Decode(stream);
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}
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@ -83,7 +83,7 @@ namespace osu.Game.Beatmaps
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try
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{
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//store a reference to the reader as we may continue accessing the stream in the background.
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trackReader = GetReader();
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trackReader = getReader();
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var trackData = trackReader?.GetStream(BeatmapInfo.Metadata.AudioFile);
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if (trackData != null)
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track = new AudioTrackBass(trackData);
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