Naming standardisation and enforcing.

This commit is contained in:
Dean Herbert
2017-02-07 16:15:45 +09:00
parent 50bd80cb0c
commit 6b011a50d2
28 changed files with 182 additions and 136 deletions

View File

@ -18,7 +18,7 @@ namespace osu.Game.Beatmaps
public readonly BeatmapSetInfo BeatmapSetInfo;
private readonly BeatmapDatabase database;
private ArchiveReader GetReader() => database?.GetReader(BeatmapSetInfo);
private ArchiveReader getReader() => database?.GetReader(BeatmapSetInfo);
private Texture background;
private object backgroundLock = new object();
@ -34,7 +34,7 @@ namespace osu.Game.Beatmaps
try
{
using (var reader = GetReader())
using (var reader = getReader())
background = new TextureStore(new RawTextureLoaderStore(reader), false).Get(BeatmapInfo.Metadata.BackgroundFile);
}
catch { }
@ -57,7 +57,7 @@ namespace osu.Game.Beatmaps
try
{
using (var reader = GetReader())
using (var reader = getReader())
using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path)))
beatmap = BeatmapDecoder.GetDecoder(stream)?.Decode(stream);
}
@ -83,7 +83,7 @@ namespace osu.Game.Beatmaps
try
{
//store a reference to the reader as we may continue accessing the stream in the background.
trackReader = GetReader();
trackReader = getReader();
var trackData = trackReader?.GetStream(BeatmapInfo.Metadata.AudioFile);
if (trackData != null)
track = new AudioTrackBass(trackData);