Merge pull request #23308 from OliBomby/sample-control-points

Remove SampleControlPoint and DifficultyControlPoint from HitObject
This commit is contained in:
Dean Herbert
2023-05-03 14:21:51 +09:00
committed by GitHub
56 changed files with 457 additions and 417 deletions

View File

@ -13,12 +13,14 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Screens.Edit.Timing;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
@ -29,13 +31,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
private readonly BindableNumber<double> speedMultiplier;
public DifficultyPointPiece(HitObject hitObject)
: base(hitObject.DifficultyControlPoint)
{
HitObject = hitObject;
speedMultiplier = hitObject.DifficultyControlPoint.SliderVelocityBindable.GetBoundCopy();
speedMultiplier = (hitObject as IHasSliderVelocity)?.SliderVelocityBindable.GetBoundCopy();
}
protected override Color4 GetRepresentingColour(OsuColour colours) => colours.Lime1;
protected override void LoadComplete()
{
base.LoadComplete();
@ -78,7 +81,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
Spacing = new Vector2(0, 15),
Children = new Drawable[]
{
sliderVelocitySlider = new IndeterminateSliderWithTextBoxInput<double>("Velocity", new DifficultyControlPoint().SliderVelocityBindable)
sliderVelocitySlider = new IndeterminateSliderWithTextBoxInput<double>("Velocity", new BindableDouble(1)
{
Precision = 0.01,
MinValue = 0.1,
MaxValue = 10
})
{
KeyboardStep = 0.1f
},
@ -94,11 +102,10 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
// if the piece belongs to a currently selected object, assume that the user wants to change all selected objects.
// if the piece belongs to an unselected object, operate on that object alone, independently of the selection.
var relevantObjects = (beatmap.SelectedHitObjects.Contains(hitObject) ? beatmap.SelectedHitObjects : hitObject.Yield()).ToArray();
var relevantControlPoints = relevantObjects.Select(h => h.DifficultyControlPoint).ToArray();
var relevantObjects = (beatmap.SelectedHitObjects.Contains(hitObject) ? beatmap.SelectedHitObjects : hitObject.Yield()).Where(o => o is IHasSliderVelocity).ToArray();
// even if there are multiple objects selected, we can still display a value if they all have the same value.
var selectedPointBindable = relevantControlPoints.Select(point => point.SliderVelocity).Distinct().Count() == 1 ? relevantControlPoints.First().SliderVelocityBindable : null;
var selectedPointBindable = relevantObjects.Select(point => ((IHasSliderVelocity)point).SliderVelocity).Distinct().Count() == 1 ? ((IHasSliderVelocity)relevantObjects.First()).SliderVelocityBindable : null;
if (selectedPointBindable != null)
{
@ -117,7 +124,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
foreach (var h in relevantObjects)
{
h.DifficultyControlPoint.SliderVelocity = val.NewValue.Value;
((IHasSliderVelocity)h).SliderVelocity = val.NewValue.Value;
beatmap.Update(h);
}

View File

@ -7,7 +7,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics;
@ -16,21 +15,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
public partial class HitObjectPointPiece : CircularContainer
{
private readonly ControlPoint point;
protected OsuSpriteText Label { get; private set; }
protected HitObjectPointPiece(ControlPoint point)
{
this.point = point;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AutoSizeAxes = Axes.Both;
Color4 colour = point.GetRepresentingColour(colours);
Color4 colour = GetRepresentingColour(colours);
InternalChildren = new Drawable[]
{
@ -61,5 +53,10 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
},
};
}
protected virtual Color4 GetRepresentingColour(OsuColour colours)
{
return colours.Yellow;
}
}
}

View File

@ -12,11 +12,13 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Audio;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Objects;
using osu.Game.Screens.Edit.Timing;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
@ -24,22 +26,20 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
public readonly HitObject HitObject;
private readonly Bindable<string> bank;
private readonly BindableNumber<int> volume;
private readonly BindableList<HitSampleInfo> samplesBindable;
public SamplePointPiece(HitObject hitObject)
: base(hitObject.SampleControlPoint)
{
HitObject = hitObject;
volume = hitObject.SampleControlPoint.SampleVolumeBindable.GetBoundCopy();
bank = hitObject.SampleControlPoint.SampleBankBindable.GetBoundCopy();
samplesBindable = hitObject.SamplesBindable.GetBoundCopy();
}
protected override Color4 GetRepresentingColour(OsuColour colours) => colours.Pink;
[BackgroundDependencyLoader]
private void load()
{
volume.BindValueChanged(_ => updateText());
bank.BindValueChanged(_ => updateText(), true);
samplesBindable.BindCollectionChanged((_, _) => updateText(), true);
}
protected override bool OnClick(ClickEvent e)
@ -50,7 +50,17 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
private void updateText()
{
Label.Text = $"{bank.Value} {volume.Value}";
Label.Text = $"{GetBankValue(samplesBindable)} {GetVolumeValue(samplesBindable)}";
}
public static string? GetBankValue(IEnumerable<HitSampleInfo> samples)
{
return samples.FirstOrDefault()?.Bank;
}
public static int GetVolumeValue(ICollection<HitSampleInfo> samples)
{
return samples.Count == 0 ? 0 : samples.Max(o => o.Volume);
}
public Popover GetPopover() => new SampleEditPopover(HitObject);
@ -89,7 +99,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
Label = "Bank Name",
},
volume = new IndeterminateSliderWithTextBoxInput<int>("Volume", new SampleControlPoint().SampleVolumeBindable)
volume = new IndeterminateSliderWithTextBoxInput<int>("Volume", new BindableInt(100)
{
MinValue = 0,
MaxValue = 100,
})
}
}
};
@ -100,14 +114,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
// if the piece belongs to a currently selected object, assume that the user wants to change all selected objects.
// if the piece belongs to an unselected object, operate on that object alone, independently of the selection.
var relevantObjects = (beatmap.SelectedHitObjects.Contains(hitObject) ? beatmap.SelectedHitObjects : hitObject.Yield()).ToArray();
var relevantControlPoints = relevantObjects.Select(h => h.SampleControlPoint).ToArray();
var relevantSamples = relevantObjects.Select(h => h.Samples).ToArray();
// even if there are multiple objects selected, we can still display sample volume or bank if they all have the same value.
string? commonBank = getCommonBank(relevantControlPoints);
string? commonBank = getCommonBank(relevantSamples);
if (!string.IsNullOrEmpty(commonBank))
bank.Current.Value = commonBank;
int? commonVolume = getCommonVolume(relevantControlPoints);
int? commonVolume = getCommonVolume(relevantSamples);
if (commonVolume != null)
volume.Current.Value = commonVolume.Value;
@ -117,9 +131,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
updateBankFor(relevantObjects, val.NewValue);
updateBankPlaceholderText(relevantObjects);
});
// on commit, ensure that the value is correct by sourcing it from the objects' control points again.
// on commit, ensure that the value is correct by sourcing it from the objects' samples again.
// this ensures that committing empty text causes a revert to the previous value.
bank.OnCommit += (_, _) => bank.Current.Value = getCommonBank(relevantControlPoints);
bank.OnCommit += (_, _) => bank.Current.Value = getCommonBank(relevantSamples);
volume.Current.BindValueChanged(val => updateVolumeFor(relevantObjects, val.NewValue));
}
@ -130,8 +144,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(volume));
}
private static string? getCommonBank(SampleControlPoint[] relevantControlPoints) => relevantControlPoints.Select(point => point.SampleBank).Distinct().Count() == 1 ? relevantControlPoints.First().SampleBank : null;
private static int? getCommonVolume(SampleControlPoint[] relevantControlPoints) => relevantControlPoints.Select(point => point.SampleVolume).Distinct().Count() == 1 ? relevantControlPoints.First().SampleVolume : null;
private static string? getCommonBank(IList<HitSampleInfo>[] relevantSamples) => relevantSamples.Select(GetBankValue).Distinct().Count() == 1 ? GetBankValue(relevantSamples.First()) : null;
private static int? getCommonVolume(IList<HitSampleInfo>[] relevantSamples) => relevantSamples.Select(GetVolumeValue).Distinct().Count() == 1 ? GetVolumeValue(relevantSamples.First()) : null;
private void updateBankFor(IEnumerable<HitObject> objects, string? newBank)
{
@ -142,7 +156,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
foreach (var h in objects)
{
h.SampleControlPoint.SampleBank = newBank;
for (int i = 0; i < h.Samples.Count; i++)
{
h.Samples[i] = h.Samples[i].With(newBank: newBank);
}
beatmap.Update(h);
}
@ -151,7 +169,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
private void updateBankPlaceholderText(IEnumerable<HitObject> objects)
{
string? commonBank = getCommonBank(objects.Select(h => h.SampleControlPoint).ToArray());
string? commonBank = getCommonBank(objects.Select(h => h.Samples).ToArray());
bank.PlaceholderText = string.IsNullOrEmpty(commonBank) ? "(multiple)" : string.Empty;
}
@ -164,7 +182,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
foreach (var h in objects)
{
h.SampleControlPoint.SampleVolume = newVolume.Value;
for (int i = 0; i < h.Samples.Count; i++)
{
h.Samples[i] = h.Samples[i].With(newVolume: newVolume.Value);
}
beatmap.Update(h);
}

View File

@ -15,7 +15,6 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.Threading;
using osu.Framework.Utils;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
@ -102,6 +101,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
},
}
},
new SamplePointPiece(Item)
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopCentre
},
});
if (item is IHasDuration)
@ -111,6 +115,15 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
OnDragHandled = e => OnDragHandled?.Invoke(e)
});
}
if (item is IHasSliderVelocity)
{
AddInternal(new DifficultyPointPiece(Item)
{
Anchor = Anchor.TopLeft,
Origin = Anchor.BottomCentre
});
}
}
protected override void LoadComplete()
@ -187,12 +200,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
colouredComponents.Colour = OsuColour.ForegroundTextColourFor(averageColour);
}
private SamplePointPiece? sampleOverrideDisplay;
private DifficultyPointPiece? difficultyOverrideDisplay;
private DifficultyControlPoint difficultyControlPoint = null!;
private SampleControlPoint sampleControlPoint = null!;
protected override void Update()
{
base.Update();
@ -208,36 +215,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
if (Item is IHasRepeats repeats)
updateRepeats(repeats);
}
if (!ReferenceEquals(difficultyControlPoint, Item.DifficultyControlPoint))
{
difficultyControlPoint = Item.DifficultyControlPoint;
difficultyOverrideDisplay?.Expire();
if (Item.DifficultyControlPoint != null && Item is IHasDistance)
{
AddInternal(difficultyOverrideDisplay = new DifficultyPointPiece(Item)
{
Anchor = Anchor.TopLeft,
Origin = Anchor.BottomCentre
});
}
}
if (!ReferenceEquals(sampleControlPoint, Item.SampleControlPoint))
{
sampleControlPoint = Item.SampleControlPoint;
sampleOverrideDisplay?.Expire();
if (Item.SampleControlPoint != null)
{
AddInternal(sampleOverrideDisplay = new SamplePointPiece(Item)
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopCentre
});
}
}
}
private void updateRepeats(IHasRepeats repeats)
@ -395,17 +372,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
case IHasRepeats repeatHitObject:
double proposedDuration = time - hitObject.StartTime;
if (e.CurrentState.Keyboard.ShiftPressed)
if (e.CurrentState.Keyboard.ShiftPressed && hitObject is IHasSliderVelocity hasSliderVelocity)
{
if (ReferenceEquals(hitObject.DifficultyControlPoint, DifficultyControlPoint.DEFAULT))
hitObject.DifficultyControlPoint = new DifficultyControlPoint();
double newVelocity = hasSliderVelocity.SliderVelocity * (repeatHitObject.Duration / proposedDuration);
double newVelocity = hitObject.DifficultyControlPoint.SliderVelocity * (repeatHitObject.Duration / proposedDuration);
if (Precision.AlmostEquals(newVelocity, hitObject.DifficultyControlPoint.SliderVelocity))
if (Precision.AlmostEquals(newVelocity, hasSliderVelocity.SliderVelocity))
return;
hitObject.DifficultyControlPoint.SliderVelocity = newVelocity;
hasSliderVelocity.SliderVelocity = newVelocity;
beatmap.Update(hitObject);
}
else