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Add test coverage
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@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Configuration;
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@ -76,6 +78,13 @@ namespace osu.Game.Tests.Visual.Navigation
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ConfirmAtMainMenu();
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}
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protected void PushAndConfirm(Func<Screen> newScreen)
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{
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Screen screen = null;
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AddStep("Push new screen", () => Game.ScreenStack.Push(screen = newScreen()));
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AddUntilStep("Wait for new screen", () => Game.ScreenStack.CurrentScreen == screen && screen.IsLoaded);
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}
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protected void ConfirmAtMainMenu() => AddUntilStep("Wait for main menu", () => Game.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded);
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public class TestOsuGame : OsuGame
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@ -96,6 +105,8 @@ namespace osu.Game.Tests.Visual.Navigation
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protected override Loader CreateLoader() => new TestLoader();
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public new void PerformFromScreen(Action<IScreen> action, IEnumerable<Type> validScreens = null) => base.PerformFromScreen(action, validScreens);
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public TestOsuGame(Storage storage, IAPIProvider api)
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{
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Storage = storage;
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