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Remove unused fields
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@ -20,7 +20,6 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
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private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
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private readonly Box shadow;
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private readonly Box foreground;
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private readonly Box foreground;
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private readonly Box foregroundAdditive;
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private readonly Box foregroundAdditive;
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@ -39,7 +38,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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Masking = true,
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Masking = true,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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shadow = new Box
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new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0), Colour4.Black),
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Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0), Colour4.Black),
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@ -26,7 +26,6 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
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private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
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private readonly Box colouredBox;
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private readonly Box colouredBox;
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private readonly Box shadow;
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public ArgonNotePiece()
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public ArgonNotePiece()
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{
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{
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@ -38,7 +37,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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InternalChildren = new[]
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InternalChildren = new[]
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{
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{
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shadow = new Box
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new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0), Colour4.Black)
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Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0), Colour4.Black)
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