Removed depth setting from PauseOverlay, removed shadow offset on PauseButton color(why was that even there?), fixed the triangles on PauseButton not masking to the sheared container, made PauseButton call it's action on MouseUp instead of MouseDown to match stable

This commit is contained in:
DrabWeb
2017-01-28 20:30:37 -04:00
parent 582599a8de
commit 6b57456681
3 changed files with 4 additions and 11 deletions

View File

@ -28,7 +28,7 @@ namespace osu.Desktop.VisualTests.Tests
ColourInfo = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),
RelativeSizeAxes = Framework.Graphics.Axes.Both,
});
Add(pauseOverlay = new PauseOverlay());
Add(pauseOverlay = new PauseOverlay { Depth = -1 });
Add(new Button
{