mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
Removed depth setting from PauseOverlay, removed shadow offset on PauseButton color(why was that even there?), fixed the triangles on PauseButton not masking to the sheared container, made PauseButton call it's action on MouseUp instead of MouseDown to match stable
This commit is contained in:
@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Pause
|
||||
public Action OnRetry;
|
||||
public Action OnQuit;
|
||||
|
||||
private SpriteText retryCounter;
|
||||
private SpriteText retryCounter;
|
||||
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -76,7 +76,7 @@ namespace osu.Game.Overlays.Pause
|
||||
ShadowColour = new Color4(0, 0, 0, 0.25f),
|
||||
TextSize = 18,
|
||||
},
|
||||
},
|
||||
new PauseProgressBar
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
|
Reference in New Issue
Block a user