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Split out IHasPath from IHasCurve to better define hitobjects
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@ -365,7 +365,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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{
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var hitObjects = decoder.Decode(stream).HitObjects;
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var curveData = hitObjects[0] as IHasCurve;
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var curveData = hitObjects[0] as IHasPathWithRepeats;
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var positionData = hitObjects[0] as IHasPosition;
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Assert.IsNotNull(positionData);
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