Split out IHasPath from IHasCurve to better define hitobjects

This commit is contained in:
Dean Herbert
2020-05-26 17:44:47 +09:00
parent ad10a7f0b2
commit 6b5b215299
13 changed files with 57 additions and 43 deletions

View File

@ -365,7 +365,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
{
var hitObjects = decoder.Decode(stream).HitObjects;
var curveData = hitObjects[0] as IHasCurve;
var curveData = hitObjects[0] as IHasPathWithRepeats;
var positionData = hitObjects[0] as IHasPosition;
Assert.IsNotNull(positionData);