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Global shadows and more sane font size setting.
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@ -5,6 +5,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using OpenTK.Graphics;
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@ -15,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface
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public OsuTextBox()
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{
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Height = 40;
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TextContainer.Height = OptionsOverlay.FONT_SIZE / Height;
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TextContainer.Height = OsuSpriteText.FONT_SIZE / Height;
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CornerRadius = 5;
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}
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