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Global shadows and more sane font size setting.
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@ -9,6 +9,7 @@ using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input;
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using System;
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using osu.Framework.Graphics.Transformations;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Screens.Select
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{
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@ -72,7 +73,7 @@ namespace osu.Game.Screens.Select
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EdgeSmoothness = new Vector2(2, 0),
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RelativeSizeAxes = Axes.X,
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},
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spriteText = new SpriteText
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spriteText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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