diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs index b885f0a9be..2a0f46f5ff 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs @@ -301,7 +301,7 @@ namespace osu.Game.Tests.Visual.Gameplay // set charge status and level AddStep("load player", () => resetPlayer(false, () => - { + { powerStatus.IsCharging = isCharging; powerStatus.ChargeLevel = chargeLevel; }));