Fix mod equality checks not working as intended

This commit is contained in:
Dean Herbert
2019-05-03 10:05:45 +09:00
parent bd0704c575
commit 6bdaca1e3b
5 changed files with 9 additions and 2 deletions

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@ -1,11 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using Newtonsoft.Json;
namespace osu.Game.Rulesets.Mods
{
public interface IMod
public interface IMod : IEquatable<IMod>
{
/// <summary>
/// The shortened name of this mod.

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@ -70,5 +70,7 @@ namespace osu.Game.Rulesets.Mods
/// Creates a copy of this <see cref="Mod"/> initialised to a default state.
/// </summary>
public virtual Mod CreateCopy() => (Mod)Activator.CreateInstance(GetType());
public bool Equals(IMod other) => GetType() == other?.GetType();
}
}