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Link up ready button to spectate state
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@ -58,6 +58,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
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});
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}
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public void ChangeRoomState(MultiplayerRoomState newState)
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{
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Debug.Assert(Room != null);
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((IMultiplayerClient)this).RoomStateChanged(newState);
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}
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public void ChangeUserState(int userId, MultiplayerUserState newState)
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{
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Debug.Assert(Room != null);
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