Rename SpectatorStreamingClient -> SpectatorClient

This commit is contained in:
smoogipoo
2021-05-20 15:55:07 +09:00
parent 80a714a9c4
commit 6beeb7f7c4
16 changed files with 79 additions and 79 deletions

View File

@ -28,8 +28,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
private const int users = 16;
[Cached(typeof(SpectatorStreamingClient))]
private TestMultiplayerStreaming streamingClient = new TestMultiplayerStreaming();
[Cached(typeof(SpectatorClient))]
private TestMultiplayerSpectatorClient spectatorClient = new TestMultiplayerSpectatorClient();
[Cached(typeof(UserLookupCache))]
private UserLookupCache lookupCache = new TestSceneCurrentlyPlayingDisplay.TestUserLookupCache();
@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
base.Content.Children = new Drawable[]
{
streamingClient,
spectatorClient,
lookupCache,
Content
};
@ -71,10 +71,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
for (int i = 0; i < users; i++)
streamingClient.StartPlay(i, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
spectatorClient.StartPlay(i, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
Client.CurrentMatchPlayingUserIds.Clear();
Client.CurrentMatchPlayingUserIds.AddRange(streamingClient.PlayingUsers);
Client.CurrentMatchPlayingUserIds.AddRange(spectatorClient.PlayingUsers);
Children = new Drawable[]
{
@ -83,7 +83,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
scoreProcessor.ApplyBeatmap(playable);
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, streamingClient.PlayingUsers.ToArray())
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, spectatorClient.PlayingUsers.ToArray())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test]
public void TestScoreUpdates()
{
AddRepeatStep("update state", () => streamingClient.RandomlyUpdateState(), 100);
AddRepeatStep("update state", () => spectatorClient.RandomlyUpdateState(), 100);
AddToggleStep("switch compact mode", expanded => leaderboard.Expanded.Value = expanded);
}
@ -109,12 +109,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test]
public void TestChangeScoringMode()
{
AddRepeatStep("update state", () => streamingClient.RandomlyUpdateState(), 5);
AddRepeatStep("update state", () => spectatorClient.RandomlyUpdateState(), 5);
AddStep("change to classic", () => config.SetValue(OsuSetting.ScoreDisplayMode, ScoringMode.Classic));
AddStep("change to standardised", () => config.SetValue(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised));
}
public class TestMultiplayerStreaming : TestSpectatorStreamingClient
public class TestMultiplayerSpectatorClient : TestSpectatorClient
{
private readonly Dictionary<int, FrameHeader> lastHeaders = new Dictionary<int, FrameHeader>();