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Fix StarRatingDisplay
not handling negative numbers as "pending"
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@ -151,7 +151,7 @@ namespace osu.Game.Beatmaps.Drawables
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displayedStars.BindValueChanged(s =>
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{
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starsText.Text = s.NewValue.ToLocalisableString("0.00");
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starsText.Text = s.NewValue < 0 ? "-" : s.NewValue.ToLocalisableString("0.00");
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background.Colour = colours.ForStarDifficulty(s.NewValue);
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