diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs index 1888bf06bd..c9fb234ccc 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/MultiplayerReadyButton.cs @@ -117,8 +117,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match if (sampleReadyCount == null) return; - var channel = sampleReadyCount.Play(); + var channel = sampleReadyCount.GetChannel(); channel.Frequency.Value = 0.77f + countReady * 0.06f; + channel.Play(); } private void updateButtonColour(bool green)