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Reorder fields in BeatmapOffsetControl
and MasterGameplayClockContainer
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@ -61,6 +61,14 @@ namespace osu.Game.Screens.Play
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private Bindable<double> userAudioOffset;
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private double startOffset;
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private IDisposable beatmapOffsetSubscription;
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[Resolved]
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private RealmAccess realm { get; set; }
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[Resolved]
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private OsuConfigManager config { get; set; }
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public MasterGameplayClockContainer(WorkingBeatmap beatmap, double gameplayStartTime, bool startAtGameplayStart = false)
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: base(beatmap.Track)
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{
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@ -71,14 +79,6 @@ namespace osu.Game.Screens.Play
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firstHitObjectTime = beatmap.Beatmap.HitObjects.First().StartTime;
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}
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[Resolved]
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private RealmAccess realm { get; set; }
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[Resolved]
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private OsuConfigManager config { get; set; }
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private IDisposable beatmapOffsetSubscription;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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