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Use existing instance of beatmap rather than adding more resources
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@ -19,7 +19,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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[TestFixture]
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public class ImportBeatmapTest
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{
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private const string osz_path = @"../../../../osu-resources/osu.Game.Resources/Beatmaps/241526 Soleily - Renatus.osz";
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public const string TEST_OSZ_PATH = @"../../../../osu-resources/osu.Game.Resources/Beatmaps/241526 Soleily - Renatus.osz";
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[Test]
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public void TestImportWhenClosed()
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@ -265,7 +265,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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private string createTemporaryBeatmap()
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{
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var temp = Path.GetTempFileName() + ".osz";
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File.Copy(osz_path, temp, true);
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File.Copy(TEST_OSZ_PATH, temp, true);
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Assert.IsTrue(File.Exists(temp));
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return temp;
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}
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