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Make beatmap card icon buttons fill up to the area
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aa8040d696
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@ -59,8 +59,9 @@ namespace osu.Game.Tests.Visual.Beatmaps
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(25f, 50f),
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Scale = new Vector2(2f),
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State = { Value = DownloadState.NotDownloaded },
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State = { Value = DownloadState.NotDownloaded },
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Scale = new Vector2(2)
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};
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};
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});
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});
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}
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}
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@ -37,7 +37,11 @@ namespace osu.Game.Tests.Visual.Beatmaps
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beatmapSetInfo = CreateAPIBeatmapSet(Ruleset.Value);
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beatmapSetInfo = CreateAPIBeatmapSet(Ruleset.Value);
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beatmapSetInfo.HasFavourited = favourited;
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beatmapSetInfo.HasFavourited = favourited;
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});
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});
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AddStep("create button", () => Child = button = new FavouriteButton(beatmapSetInfo) { Scale = new Vector2(2) });
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AddStep("create button", () => Child = button = new FavouriteButton(beatmapSetInfo)
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{
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Size = new Vector2(25f, 50f),
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Scale = new Vector2(2f),
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});
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assertCorrectIcon(favourited);
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assertCorrectIcon(favourited);
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AddAssert("correct tooltip text", () => button.TooltipText == (favourited ? BeatmapsetsStrings.ShowDetailsUnfavourite : BeatmapsetsStrings.ShowDetailsFavourite));
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AddAssert("correct tooltip text", () => button.TooltipText == (favourited ? BeatmapsetsStrings.ShowDetailsUnfavourite : BeatmapsetsStrings.ShowDetailsFavourite));
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@ -51,7 +55,11 @@ namespace osu.Game.Tests.Visual.Beatmaps
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BeatmapFavouriteAction? lastRequestAction = null;
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BeatmapFavouriteAction? lastRequestAction = null;
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AddStep("create beatmap set", () => beatmapSetInfo = CreateAPIBeatmapSet(Ruleset.Value));
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AddStep("create beatmap set", () => beatmapSetInfo = CreateAPIBeatmapSet(Ruleset.Value));
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AddStep("create button", () => Child = button = new FavouriteButton(beatmapSetInfo) { Scale = new Vector2(2) });
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AddStep("create button", () => Child = button = new FavouriteButton(beatmapSetInfo)
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{
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Size = new Vector2(25f, 50f),
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Scale = new Vector2(2f),
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});
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assertCorrectIcon(false);
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assertCorrectIcon(false);
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@ -81,7 +81,6 @@ namespace osu.Game.Beatmaps.Drawables.Cards
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FavouriteState = { BindTarget = FavouriteState },
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FavouriteState = { BindTarget = FavouriteState },
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ButtonsCollapsedWidth = CORNER_RADIUS,
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ButtonsCollapsedWidth = CORNER_RADIUS,
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ButtonsExpandedWidth = 30,
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ButtonsExpandedWidth = 30,
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ButtonsPadding = new MarginPadding { Vertical = 35 },
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new FillFlowContainer
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new FillFlowContainer
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@ -82,7 +82,6 @@ namespace osu.Game.Beatmaps.Drawables.Cards
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FavouriteState = { BindTarget = FavouriteState },
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FavouriteState = { BindTarget = FavouriteState },
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ButtonsCollapsedWidth = CORNER_RADIUS,
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ButtonsCollapsedWidth = CORNER_RADIUS,
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ButtonsExpandedWidth = 30,
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ButtonsExpandedWidth = 30,
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ButtonsPadding = new MarginPadding { Vertical = 17.5f },
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new FillFlowContainer
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new FillFlowContainer
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@ -92,7 +92,6 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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}
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}
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});
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});
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Size = new Vector2(24);
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IconSize = 12;
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IconSize = 12;
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}
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}
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@ -48,12 +48,6 @@ namespace osu.Game.Beatmaps.Drawables.Cards
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}
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}
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}
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}
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public MarginPadding ButtonsPadding
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{
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get => buttons.Padding;
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set => buttons.Padding = value;
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}
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protected override Container<Drawable> Content => mainContent;
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protected override Container<Drawable> Content => mainContent;
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private readonly Container background;
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private readonly Container background;
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@ -104,25 +98,32 @@ namespace osu.Game.Beatmaps.Drawables.Cards
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Child = buttons = new Container<BeatmapCardIconButton>
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Child = buttons = new Container<BeatmapCardIconButton>
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(3),
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Children = new BeatmapCardIconButton[]
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Children = new BeatmapCardIconButton[]
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{
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{
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new FavouriteButton(beatmapSet)
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new FavouriteButton(beatmapSet)
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{
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{
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Current = FavouriteState,
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Current = FavouriteState,
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Anchor = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.Both,
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Height = 0.48f,
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},
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},
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new DownloadButton(beatmapSet)
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new DownloadButton(beatmapSet)
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{
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{
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Anchor = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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State = { BindTarget = downloadTracker.State }
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State = { BindTarget = downloadTracker.State },
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RelativeSizeAxes = Axes.Both,
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Height = 0.48f,
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},
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},
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new GoToBeatmapButton(beatmapSet)
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new GoToBeatmapButton(beatmapSet)
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{
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{
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Anchor = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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State = { BindTarget = downloadTracker.State }
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State = { BindTarget = downloadTracker.State },
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RelativeSizeAxes = Axes.Both,
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Height = 0.48f,
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}
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}
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}
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}
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}
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}
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