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https://github.com/osukey/osukey.git
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Optimise leaderboard display
Adds async loading support and cleans up the code quite a bit in the process.
This commit is contained in:
@ -2,9 +2,10 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -13,14 +14,13 @@ using osu.Framework.Input;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Users;
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namespace osu.Game.Screens.Select.Leaderboards
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{
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public class LeaderboardScore : OsuClickableContainer, IStateful<Visibility>
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public class LeaderboardScore : OsuClickableContainer
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{
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public static readonly float HEIGHT = 60;
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@ -34,72 +34,16 @@ namespace osu.Game.Screens.Select.Leaderboards
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private const float background_alpha = 0.25f;
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private const float rank_width = 30;
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private readonly Box background;
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private readonly Container content;
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private readonly Container avatar;
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private readonly DrawableRank scoreRank;
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private readonly OsuSpriteText nameLabel;
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private readonly GlowingSpriteText scoreLabel;
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private readonly ScoreComponentLabel maxCombo;
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private readonly ScoreComponentLabel accuracy;
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private readonly Container flagBadgeContainer;
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private readonly FillFlowContainer<ModIcon> modsContainer;
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private Visibility state;
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public Visibility State
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{
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get { return state; }
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set
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{
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if (state == value)
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return;
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state = value;
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switch (state)
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{
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case Visibility.Hidden:
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foreach (var d in new Drawable[] { avatar, nameLabel, scoreLabel, scoreRank, flagBadgeContainer, maxCombo, accuracy, modsContainer })
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d.FadeOut();
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Alpha = 0;
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content.MoveToY(75);
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avatar.MoveToX(75);
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nameLabel.MoveToX(150);
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break;
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case Visibility.Visible:
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this.FadeIn(200);
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content.MoveToY(0, 800, Easing.OutQuint);
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using (BeginDelayedSequence(100, true))
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{
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avatar.FadeIn(300, Easing.OutQuint);
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nameLabel.FadeIn(350, Easing.OutQuint);
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avatar.MoveToX(0, 300, Easing.OutQuint);
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nameLabel.MoveToX(0, 350, Easing.OutQuint);
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using (BeginDelayedSequence(250, true))
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{
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scoreLabel.FadeIn(200);
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scoreRank.FadeIn(200);
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using (BeginDelayedSequence(50, true))
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{
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var drawables = new Drawable[] { flagBadgeContainer, maxCombo, accuracy, modsContainer, };
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for (int i = 0; i < drawables.Length; i++)
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drawables[i].FadeIn(100 + i * 50);
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}
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}
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}
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break;
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}
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StateChanged?.Invoke(State);
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}
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}
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private Box background;
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private Container content;
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private Container avatar;
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private DrawableRank scoreRank;
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private OsuSpriteText nameLabel;
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private GlowingSpriteText scoreLabel;
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private ScoreComponentLabel maxCombo;
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private ScoreComponentLabel accuracy;
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private Container flagBadgeContainer;
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private FillFlowContainer<ModIcon> modsContainer;
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public LeaderboardScore(Score score, int rank)
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{
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@ -108,7 +52,11 @@ namespace osu.Game.Screens.Select.Leaderboards
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RelativeSizeAxes = Axes.X;
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Height = HEIGHT;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Drawable[]
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{
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new Container
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@ -255,23 +203,51 @@ namespace osu.Game.Screens.Select.Leaderboards
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Origin = Anchor.BottomRight,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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ChildrenEnumerable = Score.Mods.Select(mod => new ModIcon(mod) { Scale = new Vector2(0.375f) })
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},
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},
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},
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},
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},
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};
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foreach (Mod mod in Score.Mods)
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{
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modsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.375f) });
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}
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}
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public void ToggleVisibility() => State = State == Visibility.Visible ? Visibility.Hidden : Visibility.Visible;
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public override void Show()
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{
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foreach (var d in new Drawable[] { avatar, nameLabel, scoreLabel, scoreRank, flagBadgeContainer, maxCombo, accuracy, modsContainer })
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d.FadeOut();
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public override void Hide() => State = Visibility.Hidden;
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public override void Show() => State = Visibility.Visible;
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Alpha = 0;
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content.MoveToY(75);
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avatar.MoveToX(75);
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nameLabel.MoveToX(150);
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this.FadeIn(200);
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content.MoveToY(0, 800, Easing.OutQuint);
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using (BeginDelayedSequence(100, true))
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{
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avatar.FadeIn(300, Easing.OutQuint);
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nameLabel.FadeIn(350, Easing.OutQuint);
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avatar.MoveToX(0, 300, Easing.OutQuint);
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nameLabel.MoveToX(0, 350, Easing.OutQuint);
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using (BeginDelayedSequence(250, true))
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{
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scoreLabel.FadeIn(200);
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scoreRank.FadeIn(200);
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using (BeginDelayedSequence(50, true))
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{
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var drawables = new Drawable[] { flagBadgeContainer, maxCombo, accuracy, modsContainer, };
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for (int i = 0; i < drawables.Length; i++)
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drawables[i].FadeIn(100 + i * 50);
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}
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}
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}
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}
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protected override bool OnHover(InputState state)
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{
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