Fix game-level components finishing load after content

This commit is contained in:
Salman Ahmed
2023-01-11 22:02:06 +03:00
parent 8e022ad4f9
commit 6c52b8339b
2 changed files with 30 additions and 28 deletions

View File

@ -933,9 +933,9 @@ namespace osu.Game
loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true);
loadComponentSingleFile(news = new NewsOverlay(), overlayContent.Add, true);
var rankingsOverlay = loadComponentSingleFile(new RankingsOverlay(), overlayContent.Add, true);
loadComponentSingleFile(channelManager = new ChannelManager(API), AddInternal, true);
loadComponentSingleFile(channelManager = new ChannelManager(API), Add, true);
loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
loadComponentSingleFile(new MessageNotifier(), AddInternal, true);
loadComponentSingleFile(new MessageNotifier(), Add, true);
loadComponentSingleFile(Settings = new SettingsOverlay(), leftFloatingOverlayContent.Add, true);
loadComponentSingleFile(changelogOverlay = new ChangelogOverlay(), overlayContent.Add, true);
loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add, true);