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Fix group ends potentially not being updated correctly
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@ -49,6 +49,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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FollowPointGroup nextGroup = groups[index + 1];
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group.End = nextGroup.Start;
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}
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else
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group.End = null;
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if (index > 0)
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{
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