mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Store barBreadth as a separate float
This commit is contained in:
@ -43,6 +43,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}
|
}
|
||||||
|
|
||||||
private readonly List<BarInfo> bars = new List<BarInfo>();
|
private readonly List<BarInfo> bars = new List<BarInfo>();
|
||||||
|
private float barBreadth;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A list of floats that defines the length of each <see cref="Bar"/>
|
/// A list of floats that defines the length of each <see cref="Bar"/>
|
||||||
@ -60,7 +61,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
int newCount = value.Count();
|
int newCount = value.Count();
|
||||||
|
|
||||||
float size = 1.0f / newCount;
|
barBreadth = 1.0f / newCount;
|
||||||
|
|
||||||
float maxLength = MaxValue ?? value.Max();
|
float maxLength = MaxValue ?? value.Max();
|
||||||
|
|
||||||
@ -74,18 +75,12 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
b.InitialLength = b.FinalLength;
|
b.InitialLength = b.FinalLength;
|
||||||
b.FinalLength = length;
|
b.FinalLength = length;
|
||||||
b.Breadth = size;
|
|
||||||
|
|
||||||
bars[bar.Index] = b;
|
bars[bar.Index] = b;
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
bars.Add(new BarInfo { FinalLength = length });
|
||||||
bars.Add(new BarInfo
|
|
||||||
{
|
|
||||||
FinalLength = length,
|
|
||||||
Breadth = size
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (bars.Count > newCount)
|
if (bars.Count > newCount)
|
||||||
@ -159,6 +154,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private Texture texture = null!;
|
private Texture texture = null!;
|
||||||
private Vector2 drawSize;
|
private Vector2 drawSize;
|
||||||
private BarDirection direction;
|
private BarDirection direction;
|
||||||
|
private float barBreadth;
|
||||||
|
|
||||||
private readonly List<BarInfo> bars = new List<BarInfo>();
|
private readonly List<BarInfo> bars = new List<BarInfo>();
|
||||||
|
|
||||||
@ -170,6 +166,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
texture = Source.texture;
|
texture = Source.texture;
|
||||||
drawSize = Source.DrawSize;
|
drawSize = Source.DrawSize;
|
||||||
direction = Source.direction;
|
direction = Source.direction;
|
||||||
|
barBreadth = Source.barBreadth;
|
||||||
|
|
||||||
bars.Clear();
|
bars.Clear();
|
||||||
bars.AddRange(Source.bars);
|
bars.AddRange(Source.bars);
|
||||||
@ -188,8 +185,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
var bar = bars[i];
|
var bar = bars[i];
|
||||||
|
|
||||||
float barHeight = drawSize.Y * ((direction == BarDirection.TopToBottom || direction == BarDirection.BottomToTop) ? bar.InstantaneousLength : bar.Breadth);
|
float barHeight = drawSize.Y * ((direction == BarDirection.TopToBottom || direction == BarDirection.BottomToTop) ? bar.InstantaneousLength : barBreadth);
|
||||||
float barWidth = drawSize.X * ((direction == BarDirection.LeftToRight || direction == BarDirection.RightToLeft) ? bar.InstantaneousLength : bar.Breadth);
|
float barWidth = drawSize.X * ((direction == BarDirection.LeftToRight || direction == BarDirection.RightToLeft) ? bar.InstantaneousLength : barBreadth);
|
||||||
|
|
||||||
Vector2 topLeft;
|
Vector2 topLeft;
|
||||||
|
|
||||||
@ -236,7 +233,6 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
public float InitialLength { get; set; }
|
public float InitialLength { get; set; }
|
||||||
public float FinalLength { get; set; }
|
public float FinalLength { get; set; }
|
||||||
public float InstantaneousLength { get; set; }
|
public float InstantaneousLength { get; set; }
|
||||||
public float Breadth { get; set; }
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user