Rename the nullable disable annotation in the Audio namespace and mark some properties as nullable.

This commit is contained in:
andy840119
2022-07-31 22:00:14 +08:00
parent 998e3b74d6
commit 6c964dee30
8 changed files with 6 additions and 22 deletions

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections;
using System.Collections.Generic;
@ -34,7 +32,7 @@ namespace osu.Game.Audio
Volume);
}
public bool Equals(SampleInfo other)
public bool Equals(SampleInfo? other)
=> other != null && sampleNames.SequenceEqual(other.sampleNames);
public override bool Equals(object obj)