.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.

This commit is contained in:
Berkan Diler
2019-11-20 13:19:49 +01:00
parent a81c26577d
commit 6cab517b2d
42 changed files with 65 additions and 68 deletions

View File

@ -175,9 +175,9 @@ namespace osu.Game.Graphics.UserInterface
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
leftBox.Scale = new Vector2(MathHelper.Clamp(
leftBox.Scale = new Vector2(Math.Clamp(
Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
rightBox.Scale = new Vector2(MathHelper.Clamp(
rightBox.Scale = new Vector2(Math.Clamp(
DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
}