.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.

This commit is contained in:
Berkan Diler
2019-11-20 13:19:49 +01:00
parent a81c26577d
commit 6cab517b2d
42 changed files with 65 additions and 68 deletions

View File

@ -246,7 +246,7 @@ namespace osu.Game.Rulesets.Objects
private double progressToDistance(double progress)
{
return MathHelper.Clamp(progress, 0, 1) * Distance;
return Math.Clamp(progress, 0, 1) * Distance;
}
private Vector2 interpolateVertices(int i, double d)