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Move stable import handling into its own class
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@ -225,11 +225,6 @@ namespace osu.Game.Beatmaps
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remove => beatmapModelManager.ItemRemoved -= value;
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}
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public Task ImportFromStableAsync(StableStorage stableStorage)
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{
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return beatmapModelManager.ImportFromStableAsync(stableStorage);
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}
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public void Export(BeatmapSetInfo item)
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{
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beatmapModelManager.Export(item);
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