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Make Player abstract and introduce SoloPlayer
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@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Navigation
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public void TestPerformAtSongSelectFromPlayerLoader()
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{
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PushAndConfirm(() => new PlaySongSelect());
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PushAndConfirm(() => new PlayerLoader(() => new Player()));
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PushAndConfirm(() => new PlayerLoader(() => new SoloPlayer()));
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AddStep("try to perform", () => Game.PerformFromScreen(_ => actionPerformed = true, new[] { typeof(PlaySongSelect) }));
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AddUntilStep("returned to song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect);
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@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual.Navigation
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public void TestPerformAtMenuFromPlayerLoader()
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{
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PushAndConfirm(() => new PlaySongSelect());
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PushAndConfirm(() => new PlayerLoader(() => new Player()));
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PushAndConfirm(() => new PlayerLoader(() => new SoloPlayer()));
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AddStep("try to perform", () => Game.PerformFromScreen(_ => actionPerformed = true));
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AddUntilStep("returned to song select", () => Game.ScreenStack.CurrentScreen is MainMenu);
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