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36
osu.Game/Graphics/Cursor/CursorContainer.cs
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36
osu.Game/Graphics/Cursor/CursorContainer.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT License - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Drawables;
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using osu.Framework.Input;
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using OpenTK;
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namespace osu.Game.Graphics.Cursor
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{
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class CursorContainer : LargeContainer
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{
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private Cursor cursor;
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public CursorContainer()
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{
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Add(cursor = new Cursor());
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}
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protected override bool OnMouseMove(InputState state)
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{
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cursor.Position = GetLocalPosition(state.Mouse.Position);
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return base.OnMouseMove(state);
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}
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class Cursor : Box
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{
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public Cursor()
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{
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Size = new Vector2(5, 5);
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Origin = Anchor.Centre;
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}
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}
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}
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}
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