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Fix code inspections after base panel class extraction
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@ -105,20 +105,20 @@ namespace osu.Game.Overlays.Mods
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TopLevelContent = new Container
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{
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RelativeSizeAxes = Axes.Both,
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CornerRadius = ModPanel.CORNER_RADIUS,
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CornerRadius = ModSelectOverlayPanel.CORNER_RADIUS,
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Masking = true,
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = header_height + ModPanel.CORNER_RADIUS,
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Height = header_height + ModSelectOverlayPanel.CORNER_RADIUS,
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Children = new Drawable[]
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{
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headerBackground = new Box
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{
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RelativeSizeAxes = Axes.X,
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Height = header_height + ModPanel.CORNER_RADIUS
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Height = header_height + ModSelectOverlayPanel.CORNER_RADIUS
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},
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headerText = new OsuTextFlowContainer(t =>
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{
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@ -135,7 +135,7 @@ namespace osu.Game.Overlays.Mods
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Padding = new MarginPadding
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{
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Horizontal = 17,
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Bottom = ModPanel.CORNER_RADIUS
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Bottom = ModSelectOverlayPanel.CORNER_RADIUS
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}
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}
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}
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@ -148,7 +148,7 @@ namespace osu.Game.Overlays.Mods
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = ModPanel.CORNER_RADIUS,
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CornerRadius = ModSelectOverlayPanel.CORNER_RADIUS,
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BorderThickness = 3,
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Children = new Drawable[]
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{
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