Fix code inspections after base panel class extraction

This commit is contained in:
Bartłomiej Dach
2022-07-21 23:29:02 +02:00
parent d796b7d53c
commit 6cd18fad99
2 changed files with 8 additions and 8 deletions

View File

@ -105,20 +105,20 @@ namespace osu.Game.Overlays.Mods
TopLevelContent = new Container
{
RelativeSizeAxes = Axes.Both,
CornerRadius = ModPanel.CORNER_RADIUS,
CornerRadius = ModSelectOverlayPanel.CORNER_RADIUS,
Masking = true,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
Height = header_height + ModPanel.CORNER_RADIUS,
Height = header_height + ModSelectOverlayPanel.CORNER_RADIUS,
Children = new Drawable[]
{
headerBackground = new Box
{
RelativeSizeAxes = Axes.X,
Height = header_height + ModPanel.CORNER_RADIUS
Height = header_height + ModSelectOverlayPanel.CORNER_RADIUS
},
headerText = new OsuTextFlowContainer(t =>
{
@ -135,7 +135,7 @@ namespace osu.Game.Overlays.Mods
Padding = new MarginPadding
{
Horizontal = 17,
Bottom = ModPanel.CORNER_RADIUS
Bottom = ModSelectOverlayPanel.CORNER_RADIUS
}
}
}
@ -148,7 +148,7 @@ namespace osu.Game.Overlays.Mods
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = ModPanel.CORNER_RADIUS,
CornerRadius = ModSelectOverlayPanel.CORNER_RADIUS,
BorderThickness = 3,
Children = new Drawable[]
{