Adjust sizing to better fit glows within the playfield.

This commit is contained in:
smoogipooo
2017-05-22 19:50:01 +09:00
parent f8c419f9ba
commit 6cef3021c7
3 changed files with 5 additions and 5 deletions

View File

@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Taiko.UI
/// <summary>
/// The default play field height.
/// </summary>
public const float DEFAULT_PLAYFIELD_HEIGHT = 168f;
public const float DEFAULT_PLAYFIELD_HEIGHT = 178f;
/// <summary>
/// The offset from <see cref="left_area_size"/> which the center of the hit target lies at.
@ -221,7 +221,7 @@ namespace osu.Game.Rulesets.Taiko.UI
/// <summary>
/// This is a very special type of container. It serves a similar purpose to <see cref="FillMode.Fit"/>, however unlike <see cref="FillMode.Fit"/>,
/// this will only adjust the scale relative to the height of its parent and will maintain the original width relative to its parent.
///
///
/// <para>
/// By adjusting the scale relative to the height of its parent, the aspect ratio of this container's children is maintained, however this is undesirable
/// in the case where the hit object container should not have its width adjusted by scale. To counteract this, another container is nested inside this