Fix exiting results screen returning to player.

This commit is contained in:
Dean Herbert
2016-12-08 20:03:18 +09:00
parent c53743ca7d
commit 6cfb174f02

View File

@ -132,6 +132,7 @@ namespace osu.Game.Screens.Play
Delay(1000); Delay(1000);
Schedule(delegate Schedule(delegate
{ {
ValidForResume = false;
Push(new Results Push(new Results
{ {
Score = scoreProcessor.GetScore() Score = scoreProcessor.GetScore()