Merge pull request #9287 from peppy/fix-zero-time-storyboard-sample

Fix storyboard sample playback failing when expected to play at 0ms
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Dan Balasescu 2020-06-15 12:13:08 +09:00 committed by GitHub
commit 6d38c4003e
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2 changed files with 28 additions and 1 deletions

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Threading.Tasks; using System.Threading.Tasks;
@ -10,7 +11,12 @@ using osu.Framework.Audio.Sample;
using osu.Framework.IO.Stores; using osu.Framework.IO.Stores;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Play;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Game.Storyboards;
using osu.Game.Storyboards.Drawables;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
@ -43,6 +49,27 @@ namespace osu.Game.Tests.Gameplay
AddAssert("sample is non-null", () => channel != null); AddAssert("sample is non-null", () => channel != null);
} }
[Test]
public void TestSamplePlaybackAtZero()
{
GameplayClockContainer gameplayContainer = null;
DrawableStoryboardSample sample = null;
AddStep("create container", () =>
{
Add(gameplayContainer = new GameplayClockContainer(CreateWorkingBeatmap(new OsuRuleset().RulesetInfo), Array.Empty<Mod>(), 0));
gameplayContainer.Add(sample = new DrawableStoryboardSample(new StoryboardSampleInfo(string.Empty, 0, 1))
{
Clock = gameplayContainer.GameplayClock
});
});
AddStep("start time", () => gameplayContainer.Start());
AddUntilStep("sample playback succeeded", () => sample.LifetimeEnd < double.MaxValue);
}
private class TestSkin : LegacySkin private class TestSkin : LegacySkin
{ {
public TestSkin(string resourceName, AudioManager audioManager) public TestSkin(string resourceName, AudioManager audioManager)

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@ -51,7 +51,7 @@ namespace osu.Game.Storyboards.Drawables
LifetimeStart = sampleInfo.StartTime; LifetimeStart = sampleInfo.StartTime;
LifetimeEnd = double.MaxValue; LifetimeEnd = double.MaxValue;
} }
else if (Time.Current - Time.Elapsed < sampleInfo.StartTime) else if (Time.Current - Time.Elapsed <= sampleInfo.StartTime)
{ {
// We've passed the start time of the sample. We only play the sample if we're within an allowable range // We've passed the start time of the sample. We only play the sample if we're within an allowable range
// from the sample's start, to reduce layering if we've been fast-forwarded far into the future // from the sample's start, to reduce layering if we've been fast-forwarded far into the future