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Remove StartScale
from ParticleSpewer
particles
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@ -40,7 +40,6 @@ namespace osu.Game.Graphics.Particles
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p.Duration = RNG.NextSingle((float)particle_lifetime * 0.8f, (float)particle_lifetime);
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p.Velocity = direction * new Vector2(RNG.NextSingle(velocity_min, velocity_max));
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p.AngularVelocity = RNG.NextSingle(-angular_velocity, angular_velocity);
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p.StartScale = 1f;
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p.EndScale = 2f;
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return p;
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