Use MaskingSmoothness to make masked diagonal edges smoother.

This commit is contained in:
Thomas Müller
2017-02-04 11:06:26 +01:00
parent e00581d838
commit 6db70f8850
4 changed files with 8 additions and 5 deletions

View File

@ -62,6 +62,7 @@ namespace osu.Game.Screens.Menu
box = new Container
{
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
@ -75,12 +76,11 @@ namespace osu.Game.Screens.Menu
Scale = new Vector2(0, 1),
Size = boxSize,
Shear = new Vector2(ButtonSystem.wedge_width / boxSize.Y, 0),
Children = new Drawable[]
{
new Box
{
EdgeSmoothness = new Vector2(2, 0),
EdgeSmoothness = new Vector2(1.5f, 0),
RelativeSizeAxes = Axes.Both,
},
}