Update framework with tooltip changes

This commit is contained in:
Thomas Müller
2017-07-07 08:59:17 +03:00
parent eb64765848
commit 6de9776e05
5 changed files with 5 additions and 5 deletions

View File

@ -236,7 +236,7 @@ namespace osu.Game.Screens.Menu
if (beatIndex < 0) return;
if (Hovering)
if (IsHovered)
{
using (BeginDelayedSequence(early_activation))
Schedule(() => sampleBeat.Play());

View File

@ -156,7 +156,7 @@ namespace osu.Game.Screens.Play
if (lastState == Visibility.Hidden)
FadeIn(500, EasingTypes.OutExpo);
if (!Hovering)
if (!IsHovered)
using (BeginDelayedSequence(1000))
scheduledHide = Schedule(() => State = Visibility.Hidden);
break;