mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 15:44:04 +09:00
Merge branch 'master' into beatmap-overlay-download
This commit is contained in:
@ -171,7 +171,7 @@ namespace osu.Game.Beatmaps
|
||||
catch (Exception e)
|
||||
{
|
||||
e = e.InnerException ?? e;
|
||||
Logger.Error(e, @"Could not import beatmap set");
|
||||
Logger.Error(e, $@"Could not import beatmap set ({Path.GetFileName(path)})");
|
||||
}
|
||||
}
|
||||
|
||||
@ -496,7 +496,8 @@ namespace osu.Game.Beatmaps
|
||||
using (var stream = new StreamReader(reader.GetStream(mapName)))
|
||||
metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
|
||||
|
||||
beatmapSet = new BeatmapSetInfo
|
||||
// check if a set already exists with the same online id.
|
||||
beatmapSet = beatmaps.BeatmapSets.FirstOrDefault(b => b.OnlineBeatmapSetID == metadata.OnlineBeatmapSetID) ?? new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
|
||||
Beatmaps = new List<BeatmapInfo>(),
|
||||
@ -523,16 +524,21 @@ namespace osu.Game.Beatmaps
|
||||
beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();
|
||||
beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
|
||||
|
||||
// TODO: Diff beatmap metadata with set metadata and leave it here if necessary
|
||||
beatmap.BeatmapInfo.Metadata = null;
|
||||
var existing = beatmaps.Beatmaps.FirstOrDefault(b => b.Hash == beatmap.BeatmapInfo.Hash || b.OnlineBeatmapID == beatmap.BeatmapInfo.OnlineBeatmapID);
|
||||
|
||||
RulesetInfo ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID);
|
||||
if (existing == null)
|
||||
{
|
||||
// TODO: Diff beatmap metadata with set metadata and leave it here if necessary
|
||||
beatmap.BeatmapInfo.Metadata = null;
|
||||
|
||||
// TODO: this should be done in a better place once we actually need to dynamically update it.
|
||||
beatmap.BeatmapInfo.Ruleset = ruleset;
|
||||
beatmap.BeatmapInfo.StarDifficulty = ruleset?.CreateInstance()?.CreateDifficultyCalculator(beatmap).Calculate() ?? 0;
|
||||
RulesetInfo ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID);
|
||||
|
||||
beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
|
||||
// TODO: this should be done in a better place once we actually need to dynamically update it.
|
||||
beatmap.BeatmapInfo.Ruleset = ruleset;
|
||||
beatmap.BeatmapInfo.StarDifficulty = ruleset?.CreateInstance()?.CreateDifficultyCalculator(beatmap).Calculate() ?? 0;
|
||||
|
||||
beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,10 @@
|
||||
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Framework.Timing;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
@ -10,45 +14,46 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
protected double TimeRate = 1;
|
||||
|
||||
protected abstract double CalculateInternal(Dictionary<string, string> categoryDifficulty);
|
||||
|
||||
private void loadTiming()
|
||||
{
|
||||
// TODO: Handle mods
|
||||
const int audio_rate = 100;
|
||||
TimeRate = audio_rate / 100.0;
|
||||
}
|
||||
|
||||
public double Calculate(Dictionary<string, string> categoryDifficulty = null)
|
||||
{
|
||||
loadTiming();
|
||||
double difficulty = CalculateInternal(categoryDifficulty);
|
||||
return difficulty;
|
||||
}
|
||||
public abstract double Calculate(Dictionary<string, string> categoryDifficulty = null);
|
||||
}
|
||||
|
||||
public abstract class DifficultyCalculator<T> : DifficultyCalculator where T : HitObject
|
||||
{
|
||||
protected readonly Beatmap Beatmap;
|
||||
protected readonly Beatmap<T> Beatmap;
|
||||
protected readonly Mod[] Mods;
|
||||
|
||||
protected List<T> Objects;
|
||||
|
||||
protected DifficultyCalculator(Beatmap beatmap)
|
||||
protected DifficultyCalculator(Beatmap beatmap, Mod[] mods = null)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
Beatmap = CreateBeatmapConverter(beatmap).Convert(beatmap);
|
||||
Mods = mods ?? new Mod[0];
|
||||
|
||||
Objects = CreateBeatmapConverter().Convert(beatmap).HitObjects;
|
||||
|
||||
foreach (var h in Objects)
|
||||
h.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty);
|
||||
ApplyMods(Mods);
|
||||
|
||||
PreprocessHitObjects();
|
||||
}
|
||||
|
||||
protected virtual void ApplyMods(Mod[] mods)
|
||||
{
|
||||
var clock = new StopwatchClock();
|
||||
mods.OfType<IApplicableToClock>().ForEach(m => m.ApplyToClock(clock));
|
||||
TimeRate = clock.Rate;
|
||||
|
||||
foreach (var mod in Mods.OfType<IApplicableToDifficulty>())
|
||||
mod.ApplyToDifficulty(Beatmap.BeatmapInfo.BaseDifficulty);
|
||||
|
||||
foreach (var mod in mods.OfType<IApplicableToHitObject<T>>())
|
||||
foreach (var obj in Beatmap.HitObjects)
|
||||
mod.ApplyToHitObject(obj);
|
||||
|
||||
foreach (var h in Beatmap.HitObjects)
|
||||
h.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.BaseDifficulty);
|
||||
}
|
||||
|
||||
protected virtual void PreprocessHitObjects()
|
||||
{
|
||||
}
|
||||
|
||||
protected abstract BeatmapConverter<T> CreateBeatmapConverter();
|
||||
protected abstract BeatmapConverter<T> CreateBeatmapConverter(Beatmap beatmap);
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
internal class BeatmapBackgroundSprite : Sprite
|
||||
public class BeatmapBackgroundSprite : Sprite
|
||||
{
|
||||
private readonly WorkingBeatmap working;
|
||||
|
||||
|
@ -11,7 +11,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -28,10 +27,8 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
|
||||
public Action<BeatmapSetInfo> RestoreHiddenRequested;
|
||||
|
||||
private readonly SpriteText title;
|
||||
private readonly SpriteText artist;
|
||||
|
||||
private readonly WorkingBeatmap beatmap;
|
||||
|
||||
private readonly FillFlowContainer difficultyIcons;
|
||||
|
||||
public BeatmapSetHeader(WorkingBeatmap beatmap)
|
||||
@ -41,6 +38,25 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
|
||||
this.beatmap = beatmap;
|
||||
|
||||
difficultyIcons = new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Selected()
|
||||
{
|
||||
base.Selected();
|
||||
GainedSelection?.Invoke(this);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LocalisationEngine localisation)
|
||||
{
|
||||
if (localisation == null)
|
||||
throw new ArgumentNullException(nameof(localisation));
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DelayedLoadWrapper(
|
||||
@ -60,44 +76,26 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
title = new OsuSpriteText
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
Current = localisation.GetUnicodePreference(beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title),
|
||||
TextSize = 22,
|
||||
Shadow = true,
|
||||
},
|
||||
artist = new OsuSpriteText
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-SemiBoldItalic",
|
||||
Current = localisation.GetUnicodePreference(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist),
|
||||
TextSize = 17,
|
||||
Shadow = true,
|
||||
},
|
||||
difficultyIcons = new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
}
|
||||
difficultyIcons
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Selected()
|
||||
{
|
||||
base.Selected();
|
||||
GainedSelection?.Invoke(this);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LocalisationEngine localisation)
|
||||
{
|
||||
if (localisation == null)
|
||||
throw new ArgumentNullException(nameof(localisation));
|
||||
|
||||
title.Current = localisation.GetUnicodePreference(beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title);
|
||||
artist.Current = localisation.GetUnicodePreference(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist);
|
||||
}
|
||||
|
||||
private class PanelBackground : BufferedContainer
|
||||
{
|
||||
public PanelBackground(WorkingBeatmap working)
|
||||
@ -185,4 +183,4 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
internal class DummyWorkingBeatmap : WorkingBeatmap
|
||||
public class DummyWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
private readonly OsuGameBase game;
|
||||
|
||||
@ -59,7 +59,7 @@ namespace osu.Game.Beatmaps
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => null;
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => null;
|
||||
|
||||
public override string Description => "dummy";
|
||||
|
||||
|
@ -8,6 +8,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
@ -28,16 +29,11 @@ namespace osu.Game.Beatmaps
|
||||
Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
|
||||
|
||||
Mods.ValueChanged += mods => applyRateAdjustments();
|
||||
}
|
||||
|
||||
private void applyRateAdjustments()
|
||||
{
|
||||
var t = track;
|
||||
if (t == null) return;
|
||||
|
||||
t.ResetSpeedAdjustments();
|
||||
foreach (var mod in Mods.Value.OfType<IApplicableToClock>())
|
||||
mod.ApplyToClock(t);
|
||||
beatmap = new AsyncLazy<Beatmap>(populateBeatmap);
|
||||
background = new AsyncLazy<Texture>(populateBackground);
|
||||
track = new AsyncLazy<Track>(populateTrack);
|
||||
waveform = new AsyncLazy<Waveform>(populateWaveform);
|
||||
}
|
||||
|
||||
protected abstract Beatmap GetBeatmap();
|
||||
@ -45,97 +41,84 @@ namespace osu.Game.Beatmaps
|
||||
protected abstract Track GetTrack();
|
||||
protected virtual Waveform GetWaveform() => new Waveform();
|
||||
|
||||
private Beatmap beatmap;
|
||||
private readonly object beatmapLock = new object();
|
||||
public Beatmap Beatmap
|
||||
public bool BeatmapLoaded => beatmap.IsValueCreated;
|
||||
public Beatmap Beatmap => beatmap.Value.Result;
|
||||
public async Task<Beatmap> GetBeatmapAsync() => await beatmap.Value;
|
||||
|
||||
private readonly AsyncLazy<Beatmap> beatmap;
|
||||
|
||||
private Beatmap populateBeatmap()
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (beatmapLock)
|
||||
{
|
||||
if (beatmap != null) return beatmap;
|
||||
var b = GetBeatmap() ?? new Beatmap();
|
||||
|
||||
beatmap = GetBeatmap() ?? new Beatmap();
|
||||
// use the database-backed info.
|
||||
b.BeatmapInfo = BeatmapInfo;
|
||||
|
||||
// use the database-backed info.
|
||||
beatmap.BeatmapInfo = BeatmapInfo;
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
}
|
||||
return b;
|
||||
}
|
||||
|
||||
private readonly object backgroundLock = new object();
|
||||
private Texture background;
|
||||
public Texture Background
|
||||
public bool BackgroundLoaded => background.IsValueCreated;
|
||||
public Texture Background => background.Value.Result;
|
||||
public async Task<Texture> GetBackgroundAsync() => await background.Value;
|
||||
private AsyncLazy<Texture> background;
|
||||
|
||||
private Texture populateBackground() => GetBackground();
|
||||
|
||||
public bool TrackLoaded => track.IsValueCreated;
|
||||
public Track Track => track.Value.Result;
|
||||
public async Task<Track> GetTrackAsync() => await track.Value;
|
||||
private AsyncLazy<Track> track;
|
||||
|
||||
private Track populateTrack()
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (backgroundLock)
|
||||
{
|
||||
return background ?? (background = GetBackground());
|
||||
}
|
||||
}
|
||||
// we want to ensure that we always have a track, even if it's a fake one.
|
||||
var t = GetTrack() ?? new TrackVirtual();
|
||||
applyRateAdjustments(t);
|
||||
return t;
|
||||
}
|
||||
|
||||
private Track track;
|
||||
private readonly object trackLock = new object();
|
||||
public Track Track
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (trackLock)
|
||||
{
|
||||
if (track != null) return track;
|
||||
public bool WaveformLoaded => waveform.IsValueCreated;
|
||||
public Waveform Waveform => waveform.Value.Result;
|
||||
public async Task<Waveform> GetWaveformAsync() => await waveform.Value;
|
||||
private readonly AsyncLazy<Waveform> waveform;
|
||||
|
||||
// we want to ensure that we always have a track, even if it's a fake one.
|
||||
track = GetTrack() ?? new TrackVirtual();
|
||||
|
||||
applyRateAdjustments();
|
||||
return track;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Waveform waveform;
|
||||
private readonly object waveformLock = new object();
|
||||
public Waveform Waveform
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (waveformLock)
|
||||
return waveform ?? (waveform = GetWaveform());
|
||||
}
|
||||
}
|
||||
|
||||
public bool TrackLoaded => track != null;
|
||||
private Waveform populateWaveform() => GetWaveform();
|
||||
|
||||
public void TransferTo(WorkingBeatmap other)
|
||||
{
|
||||
lock (trackLock)
|
||||
{
|
||||
if (track != null && BeatmapInfo.AudioEquals(other.BeatmapInfo))
|
||||
other.track = track;
|
||||
}
|
||||
if (track.IsValueCreated && Track != null && BeatmapInfo.AudioEquals(other.BeatmapInfo))
|
||||
other.track = track;
|
||||
|
||||
if (background != null && BeatmapInfo.BackgroundEquals(other.BeatmapInfo))
|
||||
if (background.IsValueCreated && Background != null && BeatmapInfo.BackgroundEquals(other.BeatmapInfo))
|
||||
other.background = background;
|
||||
}
|
||||
|
||||
public virtual void Dispose()
|
||||
{
|
||||
background?.Dispose();
|
||||
background = null;
|
||||
|
||||
waveform?.Dispose();
|
||||
if (BackgroundLoaded) Background?.Dispose();
|
||||
if (WaveformLoaded) Waveform?.Dispose();
|
||||
}
|
||||
|
||||
public void DisposeTrack()
|
||||
{
|
||||
lock (trackLock)
|
||||
if (TrackLoaded) Track?.Dispose();
|
||||
}
|
||||
|
||||
private void applyRateAdjustments(Track t = null)
|
||||
{
|
||||
if (t == null && track.IsValueCreated) t = Track;
|
||||
if (t == null) return;
|
||||
|
||||
t.ResetSpeedAdjustments();
|
||||
foreach (var mod in Mods.Value.OfType<IApplicableToClock>())
|
||||
mod.ApplyToClock(t);
|
||||
}
|
||||
|
||||
public class AsyncLazy<T> : Lazy<Task<T>>
|
||||
{
|
||||
public AsyncLazy(Func<T> valueFactory)
|
||||
: base(() => Task.Run(valueFactory))
|
||||
{
|
||||
track?.Dispose();
|
||||
track = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -78,6 +78,7 @@ namespace osu.Game.Database
|
||||
{
|
||||
base.OnModelCreating(modelBuilder);
|
||||
|
||||
modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.OnlineBeatmapID).IsUnique();
|
||||
modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.MD5Hash).IsUnique();
|
||||
modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.Hash).IsUnique();
|
||||
|
||||
|
@ -35,15 +35,18 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
var track = Beatmap.Value.Track;
|
||||
if (!Beatmap.Value.TrackLoaded || !Beatmap.Value.BeatmapLoaded) return;
|
||||
|
||||
if (track == null)
|
||||
var track = Beatmap.Value.Track;
|
||||
var beatmap = Beatmap.Value.Beatmap;
|
||||
|
||||
if (track == null || beatmap == null)
|
||||
return;
|
||||
|
||||
double currentTrackTime = track.Length > 0 ? track.CurrentTime + EarlyActivationMilliseconds : Clock.CurrentTime;
|
||||
|
||||
TimingControlPoint timingPoint = Beatmap.Value.Beatmap.ControlPointInfo.TimingPointAt(currentTrackTime);
|
||||
EffectControlPoint effectPoint = Beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(currentTrackTime);
|
||||
TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(currentTrackTime);
|
||||
EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(currentTrackTime);
|
||||
|
||||
if (timingPoint.BeatLength == 0)
|
||||
return;
|
||||
@ -64,7 +67,7 @@ namespace osu.Game.Graphics.Containers
|
||||
return;
|
||||
|
||||
using (BeginDelayedSequence(-TimeSinceLastBeat, true))
|
||||
OnNewBeat(beatIndex, timingPoint, effectPoint, Beatmap.Value.Track.CurrentAmplitudes);
|
||||
OnNewBeat(beatIndex, timingPoint, effectPoint, track.CurrentAmplitudes);
|
||||
|
||||
lastBeat = beatIndex;
|
||||
lastTimingPoint = timingPoint;
|
||||
|
@ -7,7 +7,7 @@ using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
internal class OsuScrollContainer : ScrollContainer
|
||||
public class OsuScrollContainer : ScrollContainer
|
||||
{
|
||||
/// <summary>
|
||||
/// Allows controlling the scroll bar from any position in the container using the right mouse button.
|
||||
|
@ -66,7 +66,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
private float textSize = 28;
|
||||
internal float TextSize
|
||||
public float TextSize
|
||||
{
|
||||
get
|
||||
{
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
if (args.Key == Key.Escape)
|
||||
if (!args.Repeat && args.Key == Key.Escape)
|
||||
{
|
||||
if (Text.Length > 0)
|
||||
Text = string.Empty;
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface.Volume
|
||||
{
|
||||
internal class VolumeControl : OverlayContainer
|
||||
public class VolumeControl : OverlayContainer
|
||||
{
|
||||
private readonly VolumeMeter volumeMeterMaster;
|
||||
|
||||
@ -119,4 +119,4 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
||||
this.Delay(1000).Schedule(Hide, out popOutDelegate);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface.Volume
|
||||
{
|
||||
internal class VolumeControlReceptor : Container, IKeyBindingHandler<GlobalAction>
|
||||
public class VolumeControlReceptor : Container, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
public Func<GlobalAction, bool> ActionRequested;
|
||||
|
||||
|
@ -13,7 +13,7 @@ using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface.Volume
|
||||
{
|
||||
internal class VolumeMeter : Container, IKeyBindingHandler<GlobalAction>
|
||||
public class VolumeMeter : Container, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
private readonly Box meterFill;
|
||||
public BindableDouble Bindable { get; } = new BindableDouble();
|
||||
@ -108,4 +108,4 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
||||
|
||||
public bool OnReleased(GlobalAction action) => false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
302
osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs
generated
Normal file
302
osu.Game/Migrations/20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs
generated
Normal file
@ -0,0 +1,302 @@
|
||||
// <auto-generated />
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Metadata;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using osu.Game.Database;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20171119065731_AddBeatmapOnlineIDUniqueConstraint")]
|
||||
partial class AddBeatmapOnlineIDUniqueConstraint
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.0.0-rtm-26452");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<float>("SliderMultiplier");
|
||||
|
||||
b.Property<float>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MD5Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddBeatmapOnlineIDUniqueConstraint : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_OnlineBeatmapID",
|
||||
table: "BeatmapInfo",
|
||||
column: "OnlineBeatmapID",
|
||||
unique: true);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapInfo_OnlineBeatmapID",
|
||||
table: "BeatmapInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -103,6 +103,9 @@ namespace osu.Game.Migrations
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
|
@ -6,7 +6,7 @@ using osu.Framework.IO.Network;
|
||||
|
||||
namespace osu.Game.Online.API
|
||||
{
|
||||
internal class OAuth
|
||||
public class OAuth
|
||||
{
|
||||
private readonly string clientId;
|
||||
private readonly string clientSecret;
|
||||
|
@ -8,7 +8,7 @@ using Newtonsoft.Json;
|
||||
namespace osu.Game.Online.API
|
||||
{
|
||||
[Serializable]
|
||||
internal class OAuthToken
|
||||
public class OAuthToken
|
||||
{
|
||||
/// <summary>
|
||||
/// OAuth 2.0 access token.
|
||||
|
@ -71,6 +71,9 @@ namespace osu.Game.Online.API.Requests
|
||||
|
||||
private class GetBeatmapSetsBeatmapResponse : BeatmapMetadata
|
||||
{
|
||||
[JsonProperty(@"id")]
|
||||
private int onlineBeatmapID { get; set; }
|
||||
|
||||
[JsonProperty(@"playcount")]
|
||||
private int playCount { get; set; }
|
||||
|
||||
@ -114,6 +117,7 @@ namespace osu.Game.Online.API.Requests
|
||||
Metadata = this,
|
||||
Ruleset = rulesets.GetRuleset(ruleset),
|
||||
StarDifficulty = starDifficulty,
|
||||
OnlineBeatmapID = onlineBeatmapID,
|
||||
Version = version,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
|
@ -100,7 +100,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
}
|
||||
}
|
||||
|
||||
internal class VersusRow : FillFlowContainer
|
||||
public class VersusRow : FillFlowContainer
|
||||
{
|
||||
public VersusRow(Color4 first, Color4 second, float size)
|
||||
{
|
||||
|
@ -109,7 +109,7 @@ namespace osu.Game
|
||||
dependencies.Cache(this);
|
||||
|
||||
configRuleset = LocalConfig.GetBindable<int>(OsuSetting.Ruleset);
|
||||
Ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value);
|
||||
Ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value) ?? RulesetStore.AvailableRulesets.First();
|
||||
Ruleset.ValueChanged += r => configRuleset.Value = r.ID ?? 0;
|
||||
}
|
||||
|
||||
@ -255,6 +255,22 @@ namespace osu.Game
|
||||
};
|
||||
}
|
||||
|
||||
// eventually informational overlays should be displayed in a stack, but for now let's only allow one to stay open at a time.
|
||||
var informationalOverlays = new OverlayContainer[] { beatmapSetOverlay, userProfile };
|
||||
foreach (var overlay in informationalOverlays)
|
||||
{
|
||||
overlay.StateChanged += state =>
|
||||
{
|
||||
if (state == Visibility.Hidden) return;
|
||||
|
||||
foreach (var c in informationalOverlays)
|
||||
{
|
||||
if (c == overlay) continue;
|
||||
c.State = Visibility.Hidden;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
settings.StateChanged += delegate
|
||||
{
|
||||
switch (settings.State)
|
||||
|
62
osu.Game/Overlays/BeatmapSet/Scores/ClickableUsername.cs
Normal file
62
osu.Game/Overlays/BeatmapSet/Scores/ClickableUsername.cs
Normal file
@ -0,0 +1,62 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
public class ClickableUsername : OsuHoverContainer
|
||||
{
|
||||
private readonly OsuSpriteText text;
|
||||
private UserProfileOverlay profile;
|
||||
|
||||
private User user;
|
||||
public User User
|
||||
{
|
||||
get { return user; }
|
||||
set
|
||||
{
|
||||
if (user == value) return;
|
||||
user = value;
|
||||
|
||||
text.Text = user.Username;
|
||||
}
|
||||
}
|
||||
|
||||
public float TextSize
|
||||
{
|
||||
set
|
||||
{
|
||||
if (text.TextSize == value) return;
|
||||
text.TextSize = value;
|
||||
}
|
||||
get { return text.TextSize; }
|
||||
}
|
||||
|
||||
public ClickableUsername()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Child = text = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(UserProfileOverlay profile)
|
||||
{
|
||||
this.profile = profile;
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
profile?.ShowUser(user);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
141
osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs
Normal file
141
osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs
Normal file
@ -0,0 +1,141 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.Profile.Sections.Ranks;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
public class DrawableScore : Container
|
||||
{
|
||||
private const int fade_duration = 100;
|
||||
private const float side_margin = 20;
|
||||
|
||||
private readonly Box background;
|
||||
|
||||
public DrawableScore(int index, OnlineScore score)
|
||||
{
|
||||
ScoreModsContainer modsContainer;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 30;
|
||||
CornerRadius = 3;
|
||||
Masking = true;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Text = $"#{index + 1}",
|
||||
Font = @"Exo2.0-RegularItalic",
|
||||
Margin = new MarginPadding { Left = side_margin }
|
||||
},
|
||||
new DrawableFlag(score.User.Country?.FlagName)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(30, 20),
|
||||
Margin = new MarginPadding { Left = 60 }
|
||||
},
|
||||
new ClickableUsername
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
User = score.User,
|
||||
Margin = new MarginPadding { Left = 100 }
|
||||
},
|
||||
modsContainer = new ScoreModsContainer
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.06f,
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = 0.42f
|
||||
},
|
||||
new DrawableRank(score.Rank)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(30, 20),
|
||||
FillMode = FillMode.Fit,
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = 0.55f
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreRight,
|
||||
Text = $@"{score.TotalScore:N0}",
|
||||
Font = @"Venera",
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = 0.75f,
|
||||
FixedWidth = true,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreRight,
|
||||
Text = $@"{score.Accuracy:P2}",
|
||||
Font = @"Exo2.0-RegularItalic",
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = 0.85f
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Text = $"{score.Statistics["300"]}/{score.Statistics["100"]}/{score.Statistics["50"]}",
|
||||
Font = @"Exo2.0-RegularItalic",
|
||||
Margin = new MarginPadding { Right = side_margin }
|
||||
},
|
||||
};
|
||||
|
||||
foreach (Mod mod in score.Mods)
|
||||
modsContainer.Add(new ModIcon(mod)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.35f),
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
background.Colour = colours.Gray4;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
background.FadeIn(fade_duration, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
background.FadeOut(fade_duration, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
}
|
||||
}
|
243
osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs
Normal file
243
osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs
Normal file
@ -0,0 +1,243 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.Profile.Sections.Ranks;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
public class DrawableTopScore : Container
|
||||
{
|
||||
private const float fade_duration = 100;
|
||||
private const float height = 200;
|
||||
private const float avatar_size = 80;
|
||||
private const float margin = 10;
|
||||
|
||||
private readonly Box background;
|
||||
private readonly Box bottomBackground;
|
||||
private readonly Box middleLine;
|
||||
private readonly UpdateableAvatar avatar;
|
||||
private readonly DrawableFlag flag;
|
||||
private readonly ClickableUsername username;
|
||||
private readonly OsuSpriteText rankText;
|
||||
private readonly OsuSpriteText date;
|
||||
private readonly DrawableRank rank;
|
||||
private readonly InfoColumn totalScore;
|
||||
private readonly InfoColumn accuracy;
|
||||
private readonly InfoColumn statistics;
|
||||
private readonly ScoreModsContainer modsContainer;
|
||||
|
||||
private OnlineScore score;
|
||||
public OnlineScore Score
|
||||
{
|
||||
get { return score; }
|
||||
set
|
||||
{
|
||||
if (score == value) return;
|
||||
score = value;
|
||||
|
||||
avatar.User = username.User = score.User;
|
||||
flag.FlagName = score.User.Country?.FlagName;
|
||||
date.Text = $@"achieved {score.Date:MMM d, yyyy}";
|
||||
rank.UpdateRank(score.Rank);
|
||||
|
||||
totalScore.Value = $@"{score.TotalScore:N0}";
|
||||
accuracy.Value = $@"{score.Accuracy:P2}";
|
||||
statistics.Value = $"{score.Statistics["300"]}/{score.Statistics["100"]}/{score.Statistics["50"]}";
|
||||
|
||||
modsContainer.Clear();
|
||||
foreach (Mod mod in score.Mods)
|
||||
modsContainer.Add(new ModIcon(mod)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.45f),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public DrawableTopScore()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = height;
|
||||
CornerRadius = 5;
|
||||
BorderThickness = 4;
|
||||
Masking = true;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true, //used for correct border representation
|
||||
},
|
||||
avatar = new UpdateableAvatar
|
||||
{
|
||||
Size = new Vector2(avatar_size),
|
||||
Masking = true,
|
||||
CornerRadius = 5,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
Offset = new Vector2(0, 2),
|
||||
Radius = 1,
|
||||
},
|
||||
Margin = new MarginPadding { Top = margin, Left = margin }
|
||||
},
|
||||
flag = new DrawableFlag
|
||||
{
|
||||
Size = new Vector2(30, 20),
|
||||
Position = new Vector2(margin * 2 + avatar_size, height / 4),
|
||||
},
|
||||
username = new ClickableUsername
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
TextSize = 30,
|
||||
Position = new Vector2(margin * 2 + avatar_size, height / 4),
|
||||
Margin = new MarginPadding { Bottom = 4 }
|
||||
},
|
||||
rankText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Text = "#1",
|
||||
TextSize = 40,
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
Y = height / 4,
|
||||
Margin = new MarginPadding { Right = margin }
|
||||
},
|
||||
date = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Y = height / 4,
|
||||
Margin = new MarginPadding { Right = margin }
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.5f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
bottomBackground = new Box { RelativeSizeAxes = Axes.Both },
|
||||
middleLine = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 1,
|
||||
},
|
||||
rank = new DrawableRank(ScoreRank.F)
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
Size = new Vector2(avatar_size, 40),
|
||||
FillMode = FillMode.Fit,
|
||||
Y = height / 4,
|
||||
Margin = new MarginPadding { Left = margin }
|
||||
},
|
||||
new FillFlowContainer<InfoColumn>
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Position = new Vector2(height / 2, height / 4),
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(15, 0),
|
||||
Children = new[]
|
||||
{
|
||||
totalScore = new InfoColumn("Score"),
|
||||
accuracy = new InfoColumn("Accuracy"),
|
||||
statistics = new InfoColumn("300/100/50"),
|
||||
},
|
||||
},
|
||||
modsContainer = new ScoreModsContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 80,
|
||||
Position = new Vector2(height / 2, height / 4),
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
background.Colour = bottomBackground.Colour = colours.Gray4;
|
||||
middleLine.Colour = colours.Gray2;
|
||||
date.Colour = colours.Gray9;
|
||||
BorderColour = rankText.Colour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
background.FadeIn(fade_duration, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
background.FadeOut(fade_duration, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
private class InfoColumn : FillFlowContainer
|
||||
{
|
||||
private readonly OsuSpriteText headerText;
|
||||
private readonly OsuSpriteText valueText;
|
||||
|
||||
public string Value
|
||||
{
|
||||
set
|
||||
{
|
||||
if (valueText.Text == value)
|
||||
return;
|
||||
valueText.Text = value;
|
||||
}
|
||||
get { return valueText.Text; }
|
||||
}
|
||||
|
||||
public InfoColumn(string header)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Direction = FillDirection.Vertical;
|
||||
Spacing = new Vector2(0, 3);
|
||||
Children = new Drawable[]
|
||||
{
|
||||
headerText = new OsuSpriteText
|
||||
{
|
||||
TextSize = 14,
|
||||
Text = header,
|
||||
Font = @"Exo2.0-Bold",
|
||||
},
|
||||
valueText = new OsuSpriteText
|
||||
{
|
||||
TextSize = 25,
|
||||
Font = @"Exo2.0-RegularItalic",
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
headerText.Colour = colours.Gray9;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
115
osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
Normal file
115
osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
Normal file
@ -0,0 +1,115 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
public class ScoresContainer : Container
|
||||
{
|
||||
private const int spacing = 15;
|
||||
private const int fade_duration = 200;
|
||||
|
||||
private readonly FillFlowContainer flow;
|
||||
private readonly DrawableTopScore topScore;
|
||||
private readonly LoadingAnimation loadingAnimation;
|
||||
private readonly Box foreground;
|
||||
|
||||
private bool isLoading;
|
||||
public bool IsLoading
|
||||
{
|
||||
get { return isLoading; }
|
||||
set
|
||||
{
|
||||
if (isLoading == value) return;
|
||||
isLoading = value;
|
||||
|
||||
foreground.FadeTo(isLoading ? 1 : 0, fade_duration);
|
||||
loadingAnimation.FadeTo(isLoading ? 1 : 0, fade_duration);
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerable<OnlineScore> scores;
|
||||
public IEnumerable<OnlineScore> Scores
|
||||
{
|
||||
get { return scores; }
|
||||
set
|
||||
{
|
||||
scores = value;
|
||||
var scoresAmount = scores.Count();
|
||||
if (scoresAmount == 0)
|
||||
{
|
||||
CleanAllScores();
|
||||
return;
|
||||
}
|
||||
|
||||
topScore.Score = scores.FirstOrDefault();
|
||||
topScore.Show();
|
||||
|
||||
flow.Clear();
|
||||
|
||||
if (scoresAmount < 2)
|
||||
return;
|
||||
|
||||
for (int i = 1; i < scoresAmount; i++)
|
||||
flow.Add(new DrawableScore(i, scores.ElementAt(i)));
|
||||
}
|
||||
}
|
||||
|
||||
public ScoresContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 0.95f,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, spacing),
|
||||
Margin = new MarginPadding { Vertical = spacing },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
topScore = new DrawableTopScore(),
|
||||
flow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 1),
|
||||
},
|
||||
}
|
||||
},
|
||||
foreground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.7f),
|
||||
Alpha = 0,
|
||||
},
|
||||
loadingAnimation = new LoadingAnimation
|
||||
{
|
||||
Alpha = 0,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
public void CleanAllScores()
|
||||
{
|
||||
topScore.Hide();
|
||||
flow.Clear();
|
||||
}
|
||||
}
|
||||
}
|
@ -16,6 +16,7 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Overlays.BeatmapSet.Scores;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
@ -26,9 +27,11 @@ namespace osu.Game.Overlays
|
||||
|
||||
private readonly Header header;
|
||||
private readonly Info info;
|
||||
private readonly ScoresContainer scores;
|
||||
|
||||
private APIAccess api;
|
||||
private RulesetStore rulesets;
|
||||
private GetScoresRequest getScoresRequest;
|
||||
|
||||
private readonly ScrollContainer scroll;
|
||||
|
||||
@ -76,12 +79,38 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
header = new Header(),
|
||||
info = new Info(),
|
||||
scores = new ScoresContainer(),
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
header.Picker.Beatmap.ValueChanged += b => info.Beatmap = b;
|
||||
header.Picker.Beatmap.ValueChanged += b =>
|
||||
{
|
||||
info.Beatmap = b;
|
||||
updateScores(b);
|
||||
};
|
||||
}
|
||||
|
||||
private void updateScores(BeatmapInfo beatmap)
|
||||
{
|
||||
getScoresRequest?.Cancel();
|
||||
|
||||
if (!beatmap.OnlineBeatmapID.HasValue)
|
||||
{
|
||||
scores.CleanAllScores();
|
||||
return;
|
||||
}
|
||||
|
||||
scores.IsLoading = true;
|
||||
|
||||
getScoresRequest = new GetScoresRequest(beatmap);
|
||||
getScoresRequest.Success += r =>
|
||||
{
|
||||
scores.Scores = r.Scores;
|
||||
scores.IsLoading = false;
|
||||
};
|
||||
api.Queue(getScoresRequest);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Overlays
|
||||
private readonly Box chatBackground;
|
||||
private readonly Box tabBackground;
|
||||
|
||||
public Bindable<double> ChatHeight { get; internal set; }
|
||||
public Bindable<double> ChatHeight { get; set; }
|
||||
|
||||
private readonly Container channelSelectionContainer;
|
||||
private readonly ChannelSelectionOverlay channelSelection;
|
||||
|
@ -19,7 +19,7 @@ using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.KeyBinding
|
||||
{
|
||||
internal class KeyBindingRow : Container, IFilterable
|
||||
public class KeyBindingRow : Container, IFilterable
|
||||
{
|
||||
private readonly object action;
|
||||
private readonly IEnumerable<Framework.Input.Bindings.KeyBinding> bindings;
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Overlays.KeyBinding
|
||||
}
|
||||
}
|
||||
|
||||
internal class ResetButton : OsuButton
|
||||
public class ResetButton : OsuButton
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
|
@ -13,7 +13,7 @@ using osu.Game.Graphics.Cursor;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
internal class LoginOverlay : OsuFocusedOverlayContainer
|
||||
public class LoginOverlay : OsuFocusedOverlayContainer
|
||||
{
|
||||
private LoginSettings settingsSection;
|
||||
|
||||
|
@ -207,14 +207,12 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
Origin = Anchor.BottomRight,
|
||||
Anchor = Anchor.BottomRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Position = new Vector2(1.5f),
|
||||
},
|
||||
foregroundIcon = new ModIcon(Mods[0])
|
||||
{
|
||||
Origin = Anchor.BottomRight,
|
||||
Anchor = Anchor.BottomRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Position = new Vector2(-1.5f),
|
||||
},
|
||||
});
|
||||
@ -225,7 +223,6 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,7 @@ using System;
|
||||
|
||||
namespace osu.Game.Overlays.Music
|
||||
{
|
||||
internal class FilterControl : Container
|
||||
public class FilterControl : Container
|
||||
{
|
||||
public readonly FilterTextBox Search;
|
||||
|
||||
|
@ -17,7 +17,7 @@ using OpenTK;
|
||||
|
||||
namespace osu.Game.Overlays.Music
|
||||
{
|
||||
internal class PlaylistItem : Container, IFilterable, IDraggable
|
||||
public class PlaylistItem : Container, IFilterable, IDraggable
|
||||
{
|
||||
private const float fade_duration = 100;
|
||||
|
||||
|
@ -14,7 +14,7 @@ using OpenTK;
|
||||
|
||||
namespace osu.Game.Overlays.Music
|
||||
{
|
||||
internal class PlaylistList : CompositeDrawable
|
||||
public class PlaylistList : CompositeDrawable
|
||||
{
|
||||
public Action<BeatmapSetInfo> OnSelect;
|
||||
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
private const float bottom_black_area_height = 55;
|
||||
|
||||
private Drawable currentBackground;
|
||||
private Drawable background;
|
||||
private ProgressBar progressBar;
|
||||
|
||||
private IconButton prevButton;
|
||||
@ -120,7 +120,7 @@ namespace osu.Game.Overlays
|
||||
},
|
||||
Children = new[]
|
||||
{
|
||||
currentBackground = new Background(),
|
||||
background = new Background(),
|
||||
title = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
@ -334,6 +334,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
pendingBeatmapSwitch = Schedule(delegate
|
||||
{
|
||||
// todo: this can likely be replaced with WorkingBeatmap.GetBeatmapAsync()
|
||||
Task.Run(() =>
|
||||
{
|
||||
if (beatmap?.Beatmap == null) //this is not needed if a placeholder exists
|
||||
@ -352,29 +353,26 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
});
|
||||
|
||||
playerContainer.Add(new AsyncLoadWrapper(new Background(beatmap)
|
||||
LoadComponentAsync(new Background(beatmap) { Depth = float.MaxValue }, newBackground =>
|
||||
{
|
||||
OnLoadComplete = newBackground =>
|
||||
switch (direction)
|
||||
{
|
||||
switch (direction)
|
||||
{
|
||||
case TransformDirection.Next:
|
||||
newBackground.Position = new Vector2(400, 0);
|
||||
newBackground.MoveToX(0, 500, Easing.OutCubic);
|
||||
currentBackground.MoveToX(-400, 500, Easing.OutCubic);
|
||||
break;
|
||||
case TransformDirection.Prev:
|
||||
newBackground.Position = new Vector2(-400, 0);
|
||||
newBackground.MoveToX(0, 500, Easing.OutCubic);
|
||||
currentBackground.MoveToX(400, 500, Easing.OutCubic);
|
||||
break;
|
||||
}
|
||||
currentBackground.Expire();
|
||||
currentBackground = newBackground;
|
||||
case TransformDirection.Next:
|
||||
newBackground.Position = new Vector2(400, 0);
|
||||
newBackground.MoveToX(0, 500, Easing.OutCubic);
|
||||
background.MoveToX(-400, 500, Easing.OutCubic);
|
||||
break;
|
||||
case TransformDirection.Prev:
|
||||
newBackground.Position = new Vector2(-400, 0);
|
||||
newBackground.MoveToX(0, 500, Easing.OutCubic);
|
||||
background.MoveToX(400, 500, Easing.OutCubic);
|
||||
break;
|
||||
}
|
||||
})
|
||||
{
|
||||
Depth = float.MaxValue,
|
||||
|
||||
background.Expire();
|
||||
background = newBackground;
|
||||
|
||||
playerContainer.Add(newBackground);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
|
||||
ShowMoreButton.FadeTo(sets.Count == ItemsPerPage ? 1 : 0);
|
||||
ShowMoreLoading.Hide();
|
||||
|
||||
if (!sets.Any())
|
||||
if (!sets.Any() && VisiblePages == 1)
|
||||
{
|
||||
MissingText.Show();
|
||||
return;
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@ -10,7 +9,6 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using System.Linq;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@ -29,7 +27,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
|
||||
protected readonly FillFlowContainer<OsuSpriteText> Stats;
|
||||
private readonly FillFlowContainer metadata;
|
||||
private readonly ModContainer modContainer;
|
||||
private readonly ScoreModsContainer modsContainer;
|
||||
protected readonly Score Score;
|
||||
private readonly Box underscoreLine;
|
||||
private readonly Box coloredBackground;
|
||||
@ -103,7 +101,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
Depth = -1,
|
||||
},
|
||||
},
|
||||
modContainer = new ModContainer
|
||||
modsContainer = new ScoreModsContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.CentreRight,
|
||||
@ -165,11 +163,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
});
|
||||
|
||||
foreach (Mod mod in Score.Mods)
|
||||
modContainer.Add(new ModIcon(mod)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.5f),
|
||||
});
|
||||
modsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.5f) });
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
@ -188,16 +182,6 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
private class ModContainer : FlowContainer<ModIcon>
|
||||
{
|
||||
protected override IEnumerable<Vector2> ComputeLayoutPositions()
|
||||
{
|
||||
int count = FlowingChildren.Count();
|
||||
for (int i = 0; i < count; i++)
|
||||
yield return new Vector2(DrawWidth * i * (count == 1 ? 0 : 1f / (count - 1)), 0);
|
||||
}
|
||||
}
|
||||
|
||||
private class MetadataContainer : OsuHoverContainer, IHasTooltip
|
||||
{
|
||||
public string TooltipText { get; set; }
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
|
||||
ShowMoreLoading.Hide();
|
||||
|
||||
if (!scores.Any())
|
||||
if (!scores.Any() && VisiblePages == 1)
|
||||
{
|
||||
MissingText.Show();
|
||||
return;
|
||||
|
@ -0,0 +1,21 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
{
|
||||
public class ScoreModsContainer : FlowContainer<ModIcon>
|
||||
{
|
||||
protected override IEnumerable<Vector2> ComputeLayoutPositions()
|
||||
{
|
||||
int count = FlowingChildren.Count();
|
||||
for (int i = 0; i < count; i++)
|
||||
yield return new Vector2(DrawWidth * i * (count == 1 ? 0 : 1f / (count - 1)), 0);
|
||||
}
|
||||
}
|
||||
}
|
@ -135,7 +135,7 @@ namespace osu.Game.Overlays.Settings
|
||||
private class RestoreDefaultValueButton : Box, IHasTooltip
|
||||
{
|
||||
private Bindable<T> bindable;
|
||||
internal Bindable<T> Bindable
|
||||
public Bindable<T> Bindable
|
||||
{
|
||||
get { return bindable; }
|
||||
set
|
||||
@ -185,13 +185,13 @@ namespace osu.Game.Overlays.Settings
|
||||
UpdateState();
|
||||
}
|
||||
|
||||
internal void SetButtonColour(Color4 buttonColour)
|
||||
public void SetButtonColour(Color4 buttonColour)
|
||||
{
|
||||
this.buttonColour = buttonColour;
|
||||
UpdateState();
|
||||
}
|
||||
|
||||
internal void UpdateState()
|
||||
public void UpdateState()
|
||||
{
|
||||
if (bindable == null)
|
||||
return;
|
||||
|
@ -7,7 +7,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
internal class SettingsLabel : SettingsItem<string>
|
||||
public class SettingsLabel : SettingsItem<string>
|
||||
{
|
||||
protected override Drawable CreateControl() => null;
|
||||
|
||||
|
@ -18,8 +18,8 @@ namespace osu.Game.Overlays.Settings
|
||||
public class Sidebar : Container<SidebarButton>, IStateful<ExpandedState>
|
||||
{
|
||||
private readonly FillFlowContainer<SidebarButton> content;
|
||||
internal const float DEFAULT_WIDTH = ToolbarButton.WIDTH;
|
||||
internal const int EXPANDED_WIDTH = 200;
|
||||
public const float DEFAULT_WIDTH = ToolbarButton.WIDTH;
|
||||
public const int EXPANDED_WIDTH = 200;
|
||||
|
||||
public event Action<ExpandedState> StateChanged;
|
||||
|
||||
@ -137,4 +137,4 @@ namespace osu.Game.Overlays.Settings
|
||||
Contracted,
|
||||
Expanded,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class SettingsOverlay : OsuFocusedOverlayContainer
|
||||
{
|
||||
internal const float CONTENT_MARGINS = 10;
|
||||
public const float CONTENT_MARGINS = 10;
|
||||
|
||||
public const float TRANSITION_LENGTH = 600;
|
||||
|
||||
|
@ -6,7 +6,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
internal class ToolbarChatButton : ToolbarOverlayToggleButton
|
||||
public class ToolbarChatButton : ToolbarOverlayToggleButton
|
||||
{
|
||||
public ToolbarChatButton()
|
||||
{
|
||||
@ -19,4 +19,4 @@ namespace osu.Game.Overlays.Toolbar
|
||||
StateContainer = chat;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
internal class ToolbarDirectButton : ToolbarOverlayToggleButton
|
||||
public class ToolbarDirectButton : ToolbarOverlayToggleButton
|
||||
{
|
||||
public ToolbarDirectButton()
|
||||
{
|
||||
@ -19,4 +19,4 @@ namespace osu.Game.Overlays.Toolbar
|
||||
StateContainer = direct;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
internal class ToolbarHomeButton : ToolbarButton
|
||||
public class ToolbarHomeButton : ToolbarButton
|
||||
{
|
||||
public ToolbarHomeButton()
|
||||
{
|
||||
@ -14,4 +14,4 @@ namespace osu.Game.Overlays.Toolbar
|
||||
TooltipSub = "Return to the main menu";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
internal class ToolbarModeSelector : Container
|
||||
public class ToolbarModeSelector : Container
|
||||
{
|
||||
private const float padding = 10;
|
||||
|
||||
|
@ -6,7 +6,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
internal class ToolbarMusicButton : ToolbarOverlayToggleButton
|
||||
public class ToolbarMusicButton : ToolbarOverlayToggleButton
|
||||
{
|
||||
public ToolbarMusicButton()
|
||||
{
|
||||
@ -19,4 +19,4 @@ namespace osu.Game.Overlays.Toolbar
|
||||
StateContainer = music;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
internal class ToolbarNotificationButton : ToolbarOverlayToggleButton
|
||||
public class ToolbarNotificationButton : ToolbarOverlayToggleButton
|
||||
{
|
||||
protected override Anchor TooltipAnchor => Anchor.TopRight;
|
||||
|
||||
@ -24,4 +24,4 @@ namespace osu.Game.Overlays.Toolbar
|
||||
StateContainer = notificationOverlay;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
internal class ToolbarOverlayToggleButton : ToolbarButton
|
||||
public class ToolbarOverlayToggleButton : ToolbarButton
|
||||
{
|
||||
private readonly Box stateBackground;
|
||||
|
||||
|
@ -6,7 +6,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
internal class ToolbarSettingsButton : ToolbarOverlayToggleButton
|
||||
public class ToolbarSettingsButton : ToolbarOverlayToggleButton
|
||||
{
|
||||
public ToolbarSettingsButton()
|
||||
{
|
||||
@ -21,4 +21,4 @@ namespace osu.Game.Overlays.Toolbar
|
||||
StateContainer = settings;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
internal class ToolbarSocialButton : ToolbarOverlayToggleButton
|
||||
public class ToolbarSocialButton : ToolbarOverlayToggleButton
|
||||
{
|
||||
public ToolbarSocialButton()
|
||||
{
|
||||
@ -19,4 +19,4 @@ namespace osu.Game.Overlays.Toolbar
|
||||
StateContainer = chat;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ using OpenTK;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
internal class ToolbarUserArea : Container
|
||||
public class ToolbarUserArea : Container
|
||||
{
|
||||
public LoginOverlay LoginOverlay;
|
||||
private ToolbarUserButton button;
|
||||
|
@ -12,7 +12,7 @@ using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
internal class ToolbarUserButton : ToolbarButton, IOnlineComponent
|
||||
public class ToolbarUserButton : ToolbarButton, IOnlineComponent
|
||||
{
|
||||
private readonly UpdateableAvatar avatar;
|
||||
|
||||
|
@ -20,12 +20,12 @@ namespace osu.Game.Rulesets.Judgements
|
||||
/// <summary>
|
||||
/// The combo prior to this judgement occurring.
|
||||
/// </summary>
|
||||
internal int ComboAtJudgement;
|
||||
public int ComboAtJudgement;
|
||||
|
||||
/// <summary>
|
||||
/// The highest combo achieved prior to this judgement occurring.
|
||||
/// </summary>
|
||||
internal int HighestComboAtJudgement;
|
||||
public int HighestComboAtJudgement;
|
||||
|
||||
/// <summary>
|
||||
/// Whether a successful hit occurred.
|
||||
@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Judgements
|
||||
/// The offset from a perfect hit at which this judgement occurred.
|
||||
/// Populated when added via <see cref="DrawableHitObject{TObject}.AddJudgement"/>.
|
||||
/// </summary>
|
||||
public double TimeOffset { get; internal set; }
|
||||
public double TimeOffset { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the <see cref="Result"/> should affect the combo portion of the score.
|
||||
|
@ -1,22 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// An interface for mods that are applied to a RulesetContainer.
|
||||
/// </summary>
|
||||
/// <typeparam name="TObject">The type of HitObject the RulesetContainer contains.</typeparam>
|
||||
public interface IApplicableMod<TObject>
|
||||
where TObject : HitObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Applies the mod to a RulesetContainer.
|
||||
/// </summary>
|
||||
/// <param name="rulesetContainer">The RulesetContainer to apply the mod to.</param>
|
||||
void ApplyToRulesetContainer(RulesetContainer<TObject> rulesetContainer);
|
||||
}
|
||||
}
|
20
osu.Game/Rulesets/Mods/IApplicableToHitObject.cs
Normal file
20
osu.Game/Rulesets/Mods/IApplicableToHitObject.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// An interface for <see cref="Mod"/>s that can be applied to <see cref="HitObject"/>s.
|
||||
/// </summary>
|
||||
public interface IApplicableToHitObject<in TObject>
|
||||
where TObject : HitObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Applies this <see cref="IApplicableToHitObject{TObject}"/> to a <see cref="HitObject"/>.
|
||||
/// </summary>
|
||||
/// <param name="hitObject">The <see cref="HitObject"/> to apply to.</param>
|
||||
void ApplyToHitObject(TObject hitObject);
|
||||
}
|
||||
}
|
21
osu.Game/Rulesets/Mods/IApplicableToRulesetContainer.cs
Normal file
21
osu.Game/Rulesets/Mods/IApplicableToRulesetContainer.cs
Normal file
@ -0,0 +1,21 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// An interface for <see cref="Mod"/>s that can be applied to <see cref="RulesetContainer"/>s.
|
||||
/// </summary>
|
||||
public interface IApplicableToRulesetContainer<TObject>
|
||||
where TObject : HitObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Applies this <see cref="IApplicableToRulesetContainer{TObject}"/> to a <see cref="RulesetContainer{TObject}"/>.
|
||||
/// </summary>
|
||||
/// <param name="rulesetContainer">The <see cref="RulesetContainer{TObject}"/> to apply to.</param>
|
||||
void ApplyToRulesetContainer(RulesetContainer<TObject> rulesetContainer);
|
||||
}
|
||||
}
|
15
osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs
Normal file
15
osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// An interface for mods that make general adjustments to score processor.
|
||||
/// </summary>
|
||||
public interface IApplicableToScoreProcessor
|
||||
{
|
||||
void ApplyToScoreProcessor(ScoreProcessor scoreProcessor);
|
||||
}
|
||||
}
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModAutoplay<T> : ModAutoplay, IApplicableMod<T>
|
||||
public abstract class ModAutoplay<T> : ModAutoplay, IApplicableToRulesetContainer<T>
|
||||
where T : HitObject
|
||||
{
|
||||
protected abstract Score CreateReplayScore(Beatmap<T> beatmap);
|
||||
@ -30,4 +30,4 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override double ScoreMultiplier => 0;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModPerfect : ModSuddenDeath
|
||||
@ -8,5 +10,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override string Name => "Perfect";
|
||||
public override string ShortenedName => "PF";
|
||||
public override string Description => "SS or quit.";
|
||||
|
||||
protected override bool FailCondition(ScoreProcessor scoreProcessor) => scoreProcessor.Accuracy.Value != 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,10 +3,11 @@
|
||||
|
||||
using System;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModSuddenDeath : Mod
|
||||
public abstract class ModSuddenDeath : Mod, IApplicableToScoreProcessor
|
||||
{
|
||||
public override string Name => "Sudden Death";
|
||||
public override string ShortenedName => "SD";
|
||||
@ -16,5 +17,12 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModNoFail), typeof(ModRelax), typeof(ModAutoplay) };
|
||||
|
||||
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
|
||||
{
|
||||
scoreProcessor.FailConditions += FailCondition;
|
||||
}
|
||||
|
||||
protected virtual bool FailCondition(ScoreProcessor scoreProcessor) => scoreProcessor.Combo.Value == 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
|
||||
/// <summary>
|
||||
/// A HitObjectParser to parse legacy osu!catch Beatmaps.
|
||||
/// </summary>
|
||||
internal class ConvertHitObjectParser : Legacy.ConvertHitObjectParser
|
||||
public class ConvertHitObjectParser : Legacy.ConvertHitObjectParser
|
||||
{
|
||||
protected override HitObject CreateHit(Vector2 position, bool newCombo)
|
||||
{
|
||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
/// <summary>
|
||||
/// A HitObjectParser to parse legacy Beatmaps.
|
||||
/// </summary>
|
||||
internal abstract class ConvertHitObjectParser : HitObjectParser
|
||||
public abstract class ConvertHitObjectParser : HitObjectParser
|
||||
{
|
||||
public override HitObject Parse(string text)
|
||||
{
|
||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
|
||||
/// <summary>
|
||||
/// A HitObjectParser to parse legacy osu!mania Beatmaps.
|
||||
/// </summary>
|
||||
internal class ConvertHitObjectParser : Legacy.ConvertHitObjectParser
|
||||
public class ConvertHitObjectParser : Legacy.ConvertHitObjectParser
|
||||
{
|
||||
protected override HitObject CreateHit(Vector2 position, bool newCombo)
|
||||
{
|
||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
|
||||
/// <summary>
|
||||
/// A HitObjectParser to parse legacy osu! Beatmaps.
|
||||
/// </summary>
|
||||
internal class ConvertHitObjectParser : Legacy.ConvertHitObjectParser
|
||||
public class ConvertHitObjectParser : Legacy.ConvertHitObjectParser
|
||||
{
|
||||
protected override HitObject CreateHit(Vector2 position, bool newCombo)
|
||||
{
|
||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Taiko
|
||||
/// <summary>
|
||||
/// A HitObjectParser to parse legacy osu!taiko Beatmaps.
|
||||
/// </summary>
|
||||
internal class ConvertHitObjectParser : Legacy.ConvertHitObjectParser
|
||||
public class ConvertHitObjectParser : Legacy.ConvertHitObjectParser
|
||||
{
|
||||
protected override HitObject CreateHit(Vector2 position, bool newCombo)
|
||||
{
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Rulesets
|
||||
/// <returns></returns>
|
||||
public abstract RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap, bool isForCurrentRuleset);
|
||||
|
||||
public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap);
|
||||
public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null);
|
||||
|
||||
public virtual Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_question_circle };
|
||||
|
||||
|
@ -31,6 +31,11 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// </summary>
|
||||
public event Action<Judgement> NewJudgement;
|
||||
|
||||
/// <summary>
|
||||
/// Additional conditions on top of <see cref="DefaultFailCondition"/> that cause a failing state.
|
||||
/// </summary>
|
||||
public event Func<ScoreProcessor, bool> FailConditions;
|
||||
|
||||
/// <summary>
|
||||
/// The current total score.
|
||||
/// </summary>
|
||||
@ -72,9 +77,9 @@ namespace osu.Game.Rulesets.Scoring
|
||||
public virtual bool HasFailed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The conditions for failing.
|
||||
/// The default conditions for failing.
|
||||
/// </summary>
|
||||
protected virtual bool FailCondition => Health.Value == Health.MinValue;
|
||||
protected virtual bool DefaultFailCondition => Health.Value == Health.MinValue;
|
||||
|
||||
protected ScoreProcessor()
|
||||
{
|
||||
@ -121,7 +126,10 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// </summary>
|
||||
protected void UpdateFailed()
|
||||
{
|
||||
if (HasFailed || !FailCondition)
|
||||
if (HasFailed)
|
||||
return;
|
||||
|
||||
if (!DefaultFailCondition && FailConditions?.Invoke(this) != true)
|
||||
return;
|
||||
|
||||
if (Failed?.Invoke() != false)
|
||||
@ -216,8 +224,8 @@ namespace osu.Game.Rulesets.Scoring
|
||||
OnNewJudgement(judgement);
|
||||
updateScore();
|
||||
|
||||
NotifyNewJudgement(judgement);
|
||||
UpdateFailed();
|
||||
NotifyNewJudgement(judgement);
|
||||
}
|
||||
|
||||
protected void RemoveJudgement(Judgement judgement)
|
||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Timing
|
||||
/// <summary>
|
||||
/// A <see cref="ScrollingContainer"/> which scrolls linearly relative to the <see cref="MultiplierControlPoint"/> start time.
|
||||
/// </summary>
|
||||
internal class LinearScrollingContainer : ScrollingContainer
|
||||
public class LinearScrollingContainer : ScrollingContainer
|
||||
{
|
||||
private readonly MultiplierControlPoint controlPoint;
|
||||
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.UI
|
||||
private readonly SpriteIcon modIcon;
|
||||
private readonly SpriteIcon background;
|
||||
|
||||
private const float background_size = 80;
|
||||
private const float size = 80;
|
||||
|
||||
public FontAwesome Icon
|
||||
{
|
||||
@ -38,23 +38,25 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
TooltipText = mod.Name;
|
||||
|
||||
Size = new Vector2(size);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new SpriteIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Size = new Vector2(background_size),
|
||||
Size = new Vector2(size),
|
||||
Icon = FontAwesome.fa_osu_mod_bg,
|
||||
Y = -6.5f,
|
||||
Shadow = true,
|
||||
},
|
||||
modIcon = new SpriteIcon
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Colour = OsuColour.Gray(84),
|
||||
Size = new Vector2(background_size - 35),
|
||||
Y = 25,
|
||||
Size = new Vector2(size - 35),
|
||||
Icon = mod.Icon
|
||||
},
|
||||
};
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.UI
|
||||
/// </summary>
|
||||
public HitObjectContainer HitObjects { get; protected set; }
|
||||
|
||||
internal Container<Drawable> ScaledContent;
|
||||
public Container<Drawable> ScaledContent;
|
||||
|
||||
/// <summary>
|
||||
/// Whether we are currently providing the local user a gameplay cursor.
|
||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Rulesets.UI
|
||||
/// A visual representation of a <see cref="Rulesets.Ruleset"/>.
|
||||
/// </summary>
|
||||
/// <param name="ruleset">The ruleset being repesented.</param>
|
||||
internal RulesetContainer(Ruleset ruleset)
|
||||
protected RulesetContainer(Ruleset ruleset)
|
||||
{
|
||||
Ruleset = ruleset;
|
||||
}
|
||||
@ -212,7 +212,11 @@ namespace osu.Game.Rulesets.UI
|
||||
if (mods == null)
|
||||
return;
|
||||
|
||||
foreach (var mod in mods.OfType<IApplicableMod<TObject>>())
|
||||
foreach (var mod in mods.OfType<IApplicableToHitObject<TObject>>())
|
||||
foreach (var obj in Beatmap.HitObjects)
|
||||
mod.ApplyToHitObject(obj);
|
||||
|
||||
foreach (var mod in mods.OfType<IApplicableToRulesetContainer<TObject>>())
|
||||
mod.ApplyToRulesetContainer(this);
|
||||
}
|
||||
|
||||
|
@ -32,9 +32,7 @@ namespace osu.Game.Screens.Backgrounds
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
var newBackground = new BeatmapBackground(beatmap);
|
||||
|
||||
LoadComponentAsync(newBackground, delegate
|
||||
LoadComponentAsync(new BeatmapBackground(beatmap), b =>
|
||||
{
|
||||
float newDepth = 0;
|
||||
if (background != null)
|
||||
@ -45,8 +43,8 @@ namespace osu.Game.Screens.Backgrounds
|
||||
background.Expire();
|
||||
}
|
||||
|
||||
newBackground.Depth = newDepth;
|
||||
Add(background = newBackground);
|
||||
b.Depth = newDepth;
|
||||
Add(background = b);
|
||||
background.BlurSigma = blurTarget;
|
||||
});
|
||||
});
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
namespace osu.Game.Screens.Charts
|
||||
{
|
||||
internal class ChartInfo : ScreenWhiteBox
|
||||
public class ChartInfo : ScreenWhiteBox
|
||||
{
|
||||
}
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Screens.Charts
|
||||
{
|
||||
internal class ChartListing : ScreenWhiteBox
|
||||
public class ChartListing : ScreenWhiteBox
|
||||
{
|
||||
protected override IEnumerable<Type> PossibleChildren => new[] {
|
||||
typeof(ChartInfo)
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
namespace osu.Game.Screens.Direct
|
||||
{
|
||||
internal class OnlineListing : ScreenWhiteBox
|
||||
public class OnlineListing : ScreenWhiteBox
|
||||
{
|
||||
}
|
||||
}
|
||||
|
50
osu.Game/Screens/Edit/Components/BottomBarContainer.cs
Normal file
50
osu.Game/Screens/Edit/Components/BottomBarContainer.cs
Normal file
@ -0,0 +1,50 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components
|
||||
{
|
||||
public class BottomBarContainer : Container
|
||||
{
|
||||
private const float corner_radius = 5;
|
||||
private const float contents_padding = 15;
|
||||
|
||||
public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
protected Track Track => Beatmap.Value.Track;
|
||||
|
||||
private readonly Drawable background;
|
||||
private readonly Container content;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
public BottomBarContainer()
|
||||
{
|
||||
Masking = true;
|
||||
CornerRadius = corner_radius;
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
background = new Box { RelativeSizeAxes = Axes.Both },
|
||||
content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = contents_padding },
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
background.Colour = colours.Gray1;
|
||||
}
|
||||
}
|
||||
}
|
154
osu.Game/Screens/Edit/Components/PlaybackControl.cs
Normal file
154
osu.Game/Screens/Edit/Components/PlaybackControl.cs
Normal file
@ -0,0 +1,154 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components
|
||||
{
|
||||
public class PlaybackControl : BottomBarContainer
|
||||
{
|
||||
private readonly IconButton playButton;
|
||||
|
||||
public PlaybackControl()
|
||||
{
|
||||
PlaybackTabControl tabs;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
playButton = new IconButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(1.4f),
|
||||
IconScale = new Vector2(1.4f),
|
||||
Icon = FontAwesome.fa_play_circle_o,
|
||||
Action = togglePause,
|
||||
Padding = new MarginPadding { Left = 20 }
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
Text = "Playback Speed",
|
||||
RelativePositionAxes = Axes.Y,
|
||||
Y = 0.5f,
|
||||
Padding = new MarginPadding { Left = 45 }
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.5f,
|
||||
Padding = new MarginPadding { Left = 45 },
|
||||
Child = tabs = new PlaybackTabControl(),
|
||||
}
|
||||
};
|
||||
|
||||
tabs.Current.ValueChanged += newValue => Track.Tempo.Value = newValue;
|
||||
}
|
||||
|
||||
private void togglePause()
|
||||
{
|
||||
if (Track.IsRunning)
|
||||
Track.Stop();
|
||||
else
|
||||
Track.Start();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
playButton.Icon = Track.IsRunning ? FontAwesome.fa_pause_circle_o : FontAwesome.fa_play_circle_o;
|
||||
}
|
||||
|
||||
private class PlaybackTabControl : OsuTabControl<double>
|
||||
{
|
||||
private static readonly double[] tempo_values = { 0.5, 0.75, 1 };
|
||||
|
||||
protected override TabItem<double> CreateTabItem(double value) => new PlaybackTabItem(value);
|
||||
|
||||
protected override Dropdown<double> CreateDropdown() => null;
|
||||
|
||||
public PlaybackTabControl()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
TabContainer.Spacing = Vector2.Zero;
|
||||
|
||||
tempo_values.ForEach(AddItem);
|
||||
}
|
||||
|
||||
public class PlaybackTabItem : TabItem<double>
|
||||
{
|
||||
private const float fade_duration = 200;
|
||||
|
||||
private readonly OsuSpriteText text;
|
||||
private readonly OsuSpriteText textBold;
|
||||
|
||||
public PlaybackTabItem(double value) : base(value)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Width = 1f / tempo_values.Length;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Text = $"{value:0%}",
|
||||
TextSize = 14,
|
||||
},
|
||||
textBold = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Text = $"{value:0%}",
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Alpha = 0,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private Color4 hoveredColour;
|
||||
private Color4 normalColour;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
text.Colour = normalColour = colours.YellowDarker;
|
||||
textBold.Colour = hoveredColour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
updateState();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state) => updateState();
|
||||
protected override void OnActivated() => updateState();
|
||||
protected override void OnDeactivated() => updateState();
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
text.FadeColour(Active || IsHovered ? hoveredColour : normalColour, fade_duration, Easing.OutQuint);
|
||||
text.FadeTo(Active ? 0 : 1, fade_duration, Easing.OutQuint);
|
||||
textBold.FadeTo(Active ? 1 : 0, fade_duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
38
osu.Game/Screens/Edit/Components/TimeInfoContainer.cs
Normal file
38
osu.Game/Screens/Edit/Components/TimeInfoContainer.cs
Normal file
@ -0,0 +1,38 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components
|
||||
{
|
||||
public class TimeInfoContainer : BottomBarContainer
|
||||
{
|
||||
private const int count_duration = 150;
|
||||
|
||||
private readonly OsuSpriteText trackTimer;
|
||||
|
||||
public TimeInfoContainer()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
trackTimer = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativePositionAxes = Axes.Y,
|
||||
TextSize = 22,
|
||||
FixedWidth = true,
|
||||
Y = 0.5f,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
trackTimer.Text = TimeSpan.FromMilliseconds(Track.CurrentTime).ToString(@"mm\:ss\:fff");
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
/// <summary>
|
||||
/// The part of the timeline that displays bookmarks.
|
||||
/// </summary>
|
||||
internal class BookmarkPart : TimelinePart
|
||||
public class BookmarkPart : TimelinePart
|
||||
{
|
||||
protected override void LoadBeatmap(WorkingBeatmap beatmap)
|
||||
{
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
/// <summary>
|
||||
/// The part of the timeline that displays breaks in the song.
|
||||
/// </summary>
|
||||
internal class BreakPart : TimelinePart
|
||||
public class BreakPart : TimelinePart
|
||||
{
|
||||
protected override void LoadBeatmap(WorkingBeatmap beatmap)
|
||||
{
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
/// <summary>
|
||||
/// The part of the timeline that displays the control points.
|
||||
/// </summary>
|
||||
internal class ControlPointPart : TimelinePart
|
||||
public class ControlPointPart : TimelinePart
|
||||
{
|
||||
protected override void LoadBeatmap(WorkingBeatmap beatmap)
|
||||
{
|
||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
/// <summary>
|
||||
/// The part of the timeline that displays the current position of the song.
|
||||
/// </summary>
|
||||
internal class MarkerPart : TimelinePart
|
||||
public class MarkerPart : TimelinePart
|
||||
{
|
||||
private readonly Drawable marker;
|
||||
|
||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
/// <summary>
|
||||
/// Represents a part of the summary timeline..
|
||||
/// </summary>
|
||||
internal abstract class TimelinePart : CompositeDrawable
|
||||
public abstract class TimelinePart : CompositeDrawable
|
||||
{
|
||||
public Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
|
@ -3,11 +3,9 @@
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
|
||||
|
||||
@ -16,83 +14,64 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
|
||||
/// <summary>
|
||||
/// The timeline that sits at the bottom of the editor.
|
||||
/// </summary>
|
||||
public class SummaryTimeline : CompositeDrawable
|
||||
public class SummaryTimeline : BottomBarContainer
|
||||
{
|
||||
private const float corner_radius = 5;
|
||||
private const float contents_padding = 15;
|
||||
|
||||
public Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
private readonly Drawable background;
|
||||
|
||||
private readonly Drawable timelineBar;
|
||||
|
||||
public SummaryTimeline()
|
||||
{
|
||||
Masking = true;
|
||||
CornerRadius = corner_radius;
|
||||
|
||||
TimelinePart markerPart, controlPointPart, bookmarkPart, breakPart;
|
||||
|
||||
InternalChildren = new[]
|
||||
Children = new[]
|
||||
{
|
||||
background = new Box { RelativeSizeAxes = Axes.Both },
|
||||
new Container
|
||||
markerPart = new MarkerPart { RelativeSizeAxes = Axes.Both },
|
||||
controlPointPart = new ControlPointPart
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.35f
|
||||
},
|
||||
bookmarkPart = new BookmarkPart
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.35f
|
||||
},
|
||||
timelineBar = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = contents_padding, Right = contents_padding },
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
markerPart = new MarkerPart { RelativeSizeAxes = Axes.Both },
|
||||
controlPointPart = new ControlPointPart
|
||||
new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.35f
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreRight,
|
||||
Size = new Vector2(5)
|
||||
},
|
||||
bookmarkPart = new BookmarkPart
|
||||
new Box
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.35f
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 1,
|
||||
EdgeSmoothness = new Vector2(0, 1),
|
||||
},
|
||||
timelineBar = new Container
|
||||
new Circle
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreRight,
|
||||
Size = new Vector2(5)
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 1,
|
||||
EdgeSmoothness = new Vector2(0, 1),
|
||||
},
|
||||
new Circle
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(5)
|
||||
},
|
||||
}
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(5)
|
||||
},
|
||||
breakPart = new BreakPart
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.25f
|
||||
}
|
||||
}
|
||||
},
|
||||
breakPart = new BreakPart
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.25f
|
||||
}
|
||||
};
|
||||
|
||||
@ -105,7 +84,6 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
background.Colour = colours.Gray1;
|
||||
timelineBar.Colour = colours.Gray5;
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
|
||||
/// <summary>
|
||||
/// Represents a spanning point on a timeline part.
|
||||
/// </summary>
|
||||
internal class DurationVisualisation : Container
|
||||
public class DurationVisualisation : Container
|
||||
{
|
||||
protected DurationVisualisation(double startTime, double endTime)
|
||||
{
|
||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
|
||||
/// <summary>
|
||||
/// Represents a singular point on a timeline part.
|
||||
/// </summary>
|
||||
internal class PointVisualisation : Box
|
||||
public class PointVisualisation : Box
|
||||
{
|
||||
protected PointVisualisation(double startTime)
|
||||
{
|
||||
|
@ -10,13 +10,13 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Screens.Edit.Menus;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Edit.Screens;
|
||||
using osu.Game.Screens.Edit.Screens.Compose;
|
||||
using osu.Game.Screens.Edit.Screens.Design;
|
||||
using osu.Game.Screens.Edit.Components;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
@ -34,7 +34,9 @@ namespace osu.Game.Screens.Edit
|
||||
public Editor()
|
||||
{
|
||||
EditorMenuBar menuBar;
|
||||
TimeInfoContainer timeInfo;
|
||||
SummaryTimeline timeline;
|
||||
PlaybackControl playback;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
@ -84,30 +86,47 @@ namespace osu.Game.Screens.Edit
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = 5, Bottom = 5, Left = 10, Right = 10 },
|
||||
Child = new FillFlowContainer
|
||||
Padding = new MarginPadding { Vertical = 5, Horizontal = 10 },
|
||||
Child = new GridContainer
|
||||
{
|
||||
Name = "Bottom bar",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new[]
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
timeline = new SummaryTimeline
|
||||
new Dimension(GridSizeMode.Absolute, 220),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 220)
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.65f
|
||||
}
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Right = 10 },
|
||||
Child = timeInfo = new TimeInfoContainer { RelativeSizeAxes = Axes.Both },
|
||||
},
|
||||
timeline = new SummaryTimeline
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = 10 },
|
||||
Child = playback = new PlaybackControl { RelativeSizeAxes = Axes.Both },
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
timeInfo.Beatmap.BindTo(Beatmap);
|
||||
timeline.Beatmap.BindTo(Beatmap);
|
||||
playback.Beatmap.BindTo(Beatmap);
|
||||
menuBar.Mode.ValueChanged += onModeChanged;
|
||||
}
|
||||
|
||||
@ -154,7 +173,11 @@ namespace osu.Game.Screens.Edit
|
||||
protected override bool OnExiting(Screen next)
|
||||
{
|
||||
Background.FadeColour(Color4.White, 500);
|
||||
Beatmap.Value.Track?.Start();
|
||||
if (Beatmap.Value.Track != null)
|
||||
{
|
||||
Beatmap.Value.Track.Tempo.Value = 1;
|
||||
Beatmap.Value.Track.Start();
|
||||
}
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Screens.Design
|
||||
{
|
||||
internal class Design : EditorScreen
|
||||
public class Design : EditorScreen
|
||||
{
|
||||
public Design()
|
||||
{
|
||||
|
@ -17,6 +17,7 @@ using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Threading;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
@ -38,10 +39,10 @@ namespace osu.Game.Screens.Menu
|
||||
private readonly FlowContainerWithOrigin buttonFlow;
|
||||
|
||||
//todo: make these non-internal somehow.
|
||||
internal const float BUTTON_AREA_HEIGHT = 100;
|
||||
public const float BUTTON_AREA_HEIGHT = 100;
|
||||
|
||||
internal const float BUTTON_WIDTH = 140f;
|
||||
internal const float WEDGE_WIDTH = 20;
|
||||
public const float BUTTON_WIDTH = 140f;
|
||||
public const float WEDGE_WIDTH = 20;
|
||||
|
||||
private OsuLogo logo;
|
||||
|
||||
@ -55,6 +56,8 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
// osuLogo.SizeForFlow relies on loading to be complete.
|
||||
buttonFlow.Position = new Vector2(WEDGE_WIDTH * 2 - (BUTTON_WIDTH + this.logo.SizeForFlow / 4), 0);
|
||||
|
||||
updateLogoState();
|
||||
}
|
||||
}
|
||||
|
||||
@ -217,29 +220,17 @@ namespace osu.Game.Screens.Menu
|
||||
if (state == MenuState.TopLevel)
|
||||
buttonArea.FinishTransforms(true);
|
||||
|
||||
updateLogoState(lastState);
|
||||
|
||||
using (buttonArea.BeginDelayedSequence(lastState == MenuState.Initial ? 150 : 0, true))
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case MenuState.Exit:
|
||||
case MenuState.Initial:
|
||||
trackingPosition = false;
|
||||
|
||||
buttonAreaBackground.ScaleTo(Vector2.One, 500, Easing.Out);
|
||||
buttonArea.FadeOut(300);
|
||||
|
||||
logo?.Delay(150)
|
||||
.Schedule(() =>
|
||||
{
|
||||
toolbar?.Hide();
|
||||
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.RelativePositionAxes = Axes.Both;
|
||||
|
||||
logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
|
||||
logo.ScaleTo(1, 800, Easing.OutExpo);
|
||||
});
|
||||
|
||||
foreach (Button b in buttonsTopLevel)
|
||||
b.State = ButtonState.Contracted;
|
||||
|
||||
@ -252,33 +243,6 @@ namespace osu.Game.Screens.Menu
|
||||
case MenuState.TopLevel:
|
||||
buttonAreaBackground.ScaleTo(Vector2.One, 200, Easing.Out);
|
||||
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.RelativePositionAxes = Axes.None;
|
||||
|
||||
trackingPosition = true;
|
||||
|
||||
switch (lastState)
|
||||
{
|
||||
case MenuState.Initial:
|
||||
logo.ScaleTo(0.5f, 200, Easing.In);
|
||||
|
||||
trackingPosition = false;
|
||||
|
||||
logo
|
||||
.MoveTo(iconTrackingPosition, lastState == MenuState.EnteringMode ? 0 : 200, Easing.In)
|
||||
.OnComplete(o =>
|
||||
{
|
||||
trackingPosition = true;
|
||||
|
||||
o.Impact();
|
||||
toolbar?.Show();
|
||||
});
|
||||
break;
|
||||
default:
|
||||
logo.ScaleTo(0.5f, 200, Easing.OutQuint);
|
||||
break;
|
||||
}
|
||||
|
||||
buttonArea.FadeIn(300);
|
||||
|
||||
foreach (Button b in buttonsTopLevel)
|
||||
@ -297,8 +261,6 @@ namespace osu.Game.Screens.Menu
|
||||
case MenuState.EnteringMode:
|
||||
buttonAreaBackground.ScaleTo(new Vector2(2, 0), 300, Easing.InSine);
|
||||
|
||||
trackingPosition = true;
|
||||
|
||||
buttonsTopLevel.ForEach(b => b.ContractStyle = 1);
|
||||
buttonsPlay.ForEach(b => b.ContractStyle = 1);
|
||||
backButton.ContractStyle = 1;
|
||||
@ -320,9 +282,69 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
|
||||
private Vector2 iconTrackingPosition => logo.Parent.ToLocalSpace(iconFacade.ScreenSpaceDrawQuad.Centre);
|
||||
private ScheduledDelegate logoDelayedAction;
|
||||
|
||||
private bool trackingPosition;
|
||||
private void updateLogoState(MenuState lastState = MenuState.Initial)
|
||||
{
|
||||
if (logo == null) return;
|
||||
|
||||
logoDelayedAction?.Cancel();
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case MenuState.Exit:
|
||||
case MenuState.Initial:
|
||||
logoTracking = false;
|
||||
|
||||
logoDelayedAction = Scheduler.AddDelayed(() =>
|
||||
{
|
||||
toolbar?.Hide();
|
||||
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.RelativePositionAxes = Axes.Both;
|
||||
|
||||
logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
|
||||
logo.ScaleTo(1, 800, Easing.OutExpo);
|
||||
}, 150);
|
||||
|
||||
break;
|
||||
case MenuState.TopLevel:
|
||||
case MenuState.Play:
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.RelativePositionAxes = Axes.None;
|
||||
|
||||
switch (lastState)
|
||||
{
|
||||
case MenuState.TopLevel: // coming from toplevel to play
|
||||
case MenuState.Initial:
|
||||
logoTracking = false;
|
||||
logo.ScaleTo(0.5f, 200, Easing.In);
|
||||
|
||||
logo.MoveTo(logoTrackingPosition, lastState == MenuState.EnteringMode ? 0 : 200, Easing.In);
|
||||
|
||||
logoDelayedAction = Scheduler.AddDelayed(() =>
|
||||
{
|
||||
logoTracking = true;
|
||||
|
||||
logo.Impact();
|
||||
toolbar?.Show();
|
||||
}, 200);
|
||||
break;
|
||||
default:
|
||||
logoTracking = true;
|
||||
logo.ScaleTo(0.5f, 200, Easing.OutQuint);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case MenuState.EnteringMode:
|
||||
logoTracking = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private Vector2 logoTrackingPosition => logo.Parent.ToLocalSpace(iconFacade.ScreenSpaceDrawQuad.Centre);
|
||||
|
||||
private bool logoTracking;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
@ -333,8 +355,8 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
if (logo != null)
|
||||
{
|
||||
if (trackingPosition)
|
||||
logo.Position = iconTrackingPosition;
|
||||
if (logoTracking)
|
||||
logo.Position = logoTrackingPosition;
|
||||
|
||||
iconFacade.Width = logo.SizeForFlow * 0.5f;
|
||||
}
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Screens.Menu
|
||||
/// <summary>
|
||||
/// Whether we have loaded the menu previously.
|
||||
/// </summary>
|
||||
internal bool DidLoadMenu;
|
||||
public bool DidLoadMenu;
|
||||
|
||||
private MainMenu mainMenu;
|
||||
private SampleChannel welcome;
|
||||
|
@ -85,12 +85,11 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private void updateAmplitudes()
|
||||
{
|
||||
var track = beatmap.Value.Track;
|
||||
var track = beatmap.Value.TrackLoaded ? beatmap.Value.Track : null;
|
||||
var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null;
|
||||
|
||||
float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes ?? new float[256];
|
||||
|
||||
var effect = beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current);
|
||||
|
||||
for (int i = 0; i < bars_per_visualiser; i++)
|
||||
{
|
||||
if (track?.IsRunning ?? false)
|
||||
|
@ -226,7 +226,7 @@ namespace osu.Game.Screens.Menu
|
||||
/// </summary>
|
||||
/// <param name="action">The animation to be performed</param>
|
||||
/// <param name="waitForPrevious">If true, the new animation is delayed until all previous transforms finish. If false, existing transformed are cleared.</param>
|
||||
internal void AppendAnimatingAction(Action action, bool waitForPrevious)
|
||||
public void AppendAnimatingAction(Action action, bool waitForPrevious)
|
||||
{
|
||||
Action runnableAction = () =>
|
||||
{
|
||||
|
@ -6,7 +6,7 @@ using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Screens.Multiplayer
|
||||
{
|
||||
internal class Lobby : ScreenWhiteBox
|
||||
public class Lobby : ScreenWhiteBox
|
||||
{
|
||||
protected override IEnumerable<Type> PossibleChildren => new[] {
|
||||
typeof(MatchCreate),
|
||||
|
@ -12,7 +12,7 @@ using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Multiplayer
|
||||
{
|
||||
internal class Match : ScreenWhiteBox
|
||||
public class Match : ScreenWhiteBox
|
||||
{
|
||||
protected override IEnumerable<Type> PossibleChildren => new[] {
|
||||
typeof(MatchSongSelect),
|
||||
|
@ -6,7 +6,7 @@ using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Screens.Multiplayer
|
||||
{
|
||||
internal class MatchCreate : ScreenWhiteBox
|
||||
public class MatchCreate : ScreenWhiteBox
|
||||
{
|
||||
protected override IEnumerable<Type> PossibleChildren => new[] {
|
||||
typeof(Match)
|
||||
|
@ -55,11 +55,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
iconsContainer.Clear();
|
||||
foreach (Mod mod in mods)
|
||||
{
|
||||
iconsContainer.Add(new ModIcon(mod)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.6f),
|
||||
});
|
||||
iconsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.6f) });
|
||||
}
|
||||
|
||||
if (IsLoaded)
|
||||
|
@ -227,10 +227,15 @@ namespace osu.Game.Screens.Play
|
||||
// Bind ScoreProcessor to ourselves
|
||||
scoreProcessor.AllJudged += onCompletion;
|
||||
scoreProcessor.Failed += onFail;
|
||||
|
||||
foreach (var mod in Beatmap.Value.Mods.Value.OfType<IApplicableToScoreProcessor>())
|
||||
mod.ApplyToScoreProcessor(scoreProcessor);
|
||||
}
|
||||
|
||||
private void applyRateFromMods()
|
||||
{
|
||||
if (adjustableSourceClock == null) return;
|
||||
|
||||
adjustableSourceClock.Rate = 1;
|
||||
foreach (var mod in Beatmap.Value.Mods.Value.OfType<IApplicableToClock>())
|
||||
mod.ApplyToClock(adjustableSourceClock);
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user