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implement video parsing
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@ -10,6 +10,7 @@ using Newtonsoft.Json;
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using NUnit.Framework;
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Video;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Rulesets;
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@ -201,6 +202,8 @@ namespace osu.Game.Tests.Beatmaps
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protected override Texture GetBackground() => throw new NotImplementedException();
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protected override VideoSprite GetVideo() => throw new NotImplementedException();
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protected override Track GetTrack() => throw new NotImplementedException();
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protected override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
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