Enable spectating multiplayer matches

This commit is contained in:
smoogipoo
2021-04-09 21:03:45 +09:00
parent 3e46d6401e
commit 6eddc6c59e
3 changed files with 20 additions and 9 deletions

View File

@ -96,9 +96,6 @@ namespace osu.Game.Online.Multiplayer
if (!IsConnected.Value)
return Task.CompletedTask;
if (newState == MultiplayerUserState.Spectating)
return Task.CompletedTask; // Not supported yet.
return connection.InvokeAsync(nameof(IMultiplayerServer.ChangeState), newState);
}