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Implement RankingsSortTabControl component
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@ -30,6 +30,14 @@ namespace osu.Game.Overlays
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set => current.Current = value;
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}
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public string Title
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{
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get => text.Text;
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set => text.Text = value;
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}
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private readonly OsuSpriteText text;
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public OverlaySortTabControl()
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{
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AutoSizeAxes = Axes.Both;
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@ -40,11 +48,11 @@ namespace osu.Game.Overlays
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Spacing = new Vector2(10, 0),
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Children = new Drawable[]
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{
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new OsuSpriteText
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text = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Font = OsuFont.GetFont(size: 12),
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
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Text = @"Sort by"
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},
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CreateControl().With(c =>
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@ -133,7 +141,7 @@ namespace osu.Game.Overlays
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 12),
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
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Text = (value as Enum)?.GetDescription() ?? value.ToString()
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}
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}
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@ -163,7 +171,7 @@ namespace osu.Game.Overlays
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ContentColour = Active.Value && !IsHovered ? colourProvider.Light1 : Color4.White;
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text.Font = text.Font.With(weight: Active.Value ? FontWeight.Bold : FontWeight.Medium);
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text.Font = text.Font.With(weight: Active.Value ? FontWeight.Bold : FontWeight.SemiBold);
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}
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}
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}
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