remove blank lines

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2019-01-11 10:34:56 +01:00
parent 469de26af2
commit 6eff79913b
22 changed files with 0 additions and 22 deletions

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@ -14,7 +14,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
{
public class CatchDifficultyCalculator : DifficultyCalculator
{
/// <summary>
/// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size STRAIN_STEP.
/// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain.