Rename timing changes, simplify + improve columns/dictionary usage.

This commit is contained in:
smoogipooo
2017-06-07 19:09:51 +09:00
parent 7aee8ee547
commit 6f191193a1
8 changed files with 61 additions and 40 deletions

View File

@ -5,9 +5,9 @@ using osu.Game.Rulesets.Timing;
namespace osu.Game.Rulesets.Mania.Timing.Drawables
{
public class DrawableGravityTimingChange : DrawableManiaTimingChange
public class DrawableManiaGravityTimingChange : DrawableManiaTimingChange
{
public DrawableGravityTimingChange(TimingChange timingChange)
public DrawableManiaGravityTimingChange(TimingChange timingChange)
: base(timingChange)
{
}

View File

@ -5,9 +5,12 @@ using osu.Game.Rulesets.Timing;
namespace osu.Game.Rulesets.Mania.Timing.Drawables
{
public class DrawableScrollingTimingChange : DrawableManiaTimingChange
/// <summary>
/// A basic timing change which scrolls along with a timing change.
/// </summary>
public class DrawableManiaScrollingTimingChange : DrawableManiaTimingChange
{
public DrawableScrollingTimingChange(TimingChange timingChange)
public DrawableManiaScrollingTimingChange(TimingChange timingChange)
: base(timingChange)
{
}

View File

@ -7,7 +7,7 @@ using osu.Game.Rulesets.Timing.Drawables;
namespace osu.Game.Rulesets.Mania.Timing.Drawables
{
public class DrawableManiaTimingChange : DrawableTimingChange
public abstract class DrawableManiaTimingChange : DrawableTimingChange
{
public DrawableManiaTimingChange(TimingChange timingChange)
: base(timingChange, Axes.Y)