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Merge branch 'master' into fix-spectator-seeks
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@ -500,12 +500,15 @@ namespace osu.Game.Rulesets.Objects.Legacy
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=> new LegacyHitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank), newVolume.GetOr(Volume), newCustomSampleBank.GetOr(CustomSampleBank), newIsLayered.GetOr(IsLayered));
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public bool Equals(LegacyHitSampleInfo? other)
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=> base.Equals(other) && CustomSampleBank == other.CustomSampleBank;
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// The additions to equality checks here are *required* to ensure that pooling works correctly.
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// Of note, `IsLayered` may cause the usage of `SampleVirtual` instead of an actual sample (in cases playback is not required).
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// Removing it would cause samples which may actually require playback to potentially source for a `SampleVirtual` sample pool.
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=> base.Equals(other) && CustomSampleBank == other.CustomSampleBank && IsLayered == other.IsLayered;
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public override bool Equals(object? obj)
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=> obj is LegacyHitSampleInfo other && Equals(other);
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public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), CustomSampleBank);
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public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), CustomSampleBank, IsLayered);
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}
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private class FileHitSampleInfo : LegacyHitSampleInfo, IEquatable<FileHitSampleInfo>
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@ -122,7 +122,19 @@ namespace osu.Game.Rulesets.Scoring
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public static class HitResultExtensions
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{
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/// <summary>
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/// Whether a <see cref="HitResult"/> increases/decreases the combo, and affects the combo portion of the score.
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/// Whether a <see cref="HitResult"/> increases the combo.
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/// </summary>
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public static bool IncreasesCombo(this HitResult result)
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=> AffectsCombo(result) && IsHit(result);
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/// <summary>
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/// Whether a <see cref="HitResult"/> breaks the combo and resets it back to zero.
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/// </summary>
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public static bool BreaksCombo(this HitResult result)
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=> AffectsCombo(result) && !IsHit(result);
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/// <summary>
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/// Whether a <see cref="HitResult"/> increases/breaks the combo, and affects the combo portion of the score.
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/// </summary>
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public static bool AffectsCombo(this HitResult result)
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{
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@ -166,20 +166,10 @@ namespace osu.Game.Rulesets.Scoring
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if (!result.Type.IsScorable())
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return;
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if (result.Type.AffectsCombo())
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{
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switch (result.Type)
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{
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case HitResult.Miss:
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case HitResult.LargeTickMiss:
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Combo.Value = 0;
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break;
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default:
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Combo.Value++;
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break;
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}
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}
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if (result.Type.IncreasesCombo())
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Combo.Value++;
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else if (result.Type.BreaksCombo())
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Combo.Value = 0;
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double scoreIncrease = result.Type.IsHit() ? result.Judgement.NumericResultFor(result) : 0;
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@ -323,7 +323,7 @@ namespace osu.Game.Rulesets.UI
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/// </param>
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/// <typeparam name="TObject">The <see cref="HitObject"/> type.</typeparam>
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/// <typeparam name="TDrawable">The <see cref="DrawableHitObject"/> receiver for <typeparamref name="TObject"/>s.</typeparam>
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protected void RegisterPool<TObject, TDrawable>(int initialSize, int? maximumSize = null)
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public void RegisterPool<TObject, TDrawable>(int initialSize, int? maximumSize = null)
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where TObject : HitObject
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where TDrawable : DrawableHitObject, new()
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=> RegisterPool<TObject, TDrawable>(new DrawablePool<TDrawable>(initialSize, maximumSize));
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